package com.agmcleod.ritual_of_conversation;

import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.utils.ObjectMap;

/**
 * Created by aaronmcleod on 2016-01-30.
 */
public class SoundManager {
    public static ObjectMap<String, Sound> sounds = new ObjectMap<String, Sound>();
}
