using System;


namespace InControl
{
	// @cond nodoc
	[AutoDiscover]
	public class XboxOneWin10Profile : UnityInputDeviceProfile
	{
		public XboxOneWin10Profile()
		{
			Name = "XBox One Controller";
			Meta = "XBox One Controller on Windows";

			ExcludePlatforms = new[] {
				"Windows 7",
				"Windows 8"
			};

			SupportedPlatforms = new[] {
				"Windows",
			};

			JoystickNames = new[] {
				"Controller (XBOX One For Windows)"
			};

			ButtonMappings = new[] {
				new InputControlMapping {
					Handle = "A",
					Target = InputControlType.Action1,
					Source = Button0
				},
				new InputControlMapping {
					Handle = "B",
					Target = InputControlType.Action2,
					Source = Button1
				},
				new InputControlMapping {
					Handle = "X",
					Target = InputControlType.Action3,
					Source = Button2
				},
				new InputControlMapping {
					Handle = "Y",
					Target = InputControlType.Action4,
					Source = Button3
				},
				new InputControlMapping {
					Handle = "Left Bumper",
					Target = InputControlType.LeftBumper,
					Source = Button4
				},
				new InputControlMapping {
					Handle = "Right Bumper",
					Target = InputControlType.RightBumper,
					Source = Button5
				},
				new InputControlMapping {
					Handle = "Left Stick Button",
					Target = InputControlType.LeftStickButton,
					Source = Button8
				},
				new InputControlMapping {
					Handle = "Right Stick Button",
					Target = InputControlType.RightStickButton,
					Source = Button9
				},
				new InputControlMapping {
					Handle = "View",
					Target = InputControlType.View,
					Source = Button6
				},
				new InputControlMapping {
					Handle = "Menu",
					Target = InputControlType.Menu,
					Source = Button7
				}
			};

			AnalogMappings = new[] {
				LeftStickLeftMapping( Analog0 ),
				LeftStickRightMapping( Analog0 ),
				LeftStickUpMapping( Analog1 ),
				LeftStickDownMapping( Analog1 ),

				RightStickLeftMapping( Analog3 ),
				RightStickRightMapping( Analog3 ),
				RightStickUpMapping( Analog4 ),
				RightStickDownMapping( Analog4 ),

				DPadLeftMapping( Analog6 ),
				DPadRightMapping( Analog6 ),
				DPadUpMapping2( Analog7 ),
				DPadDownMapping2( Analog7 ),

				new InputControlMapping {
					Handle = "Left Trigger",
					Target = InputControlType.LeftTrigger,
					Source = Analog8
				},
				new InputControlMapping {
					Handle = "Right Trigger",
					Target = InputControlType.RightTrigger,
					Source = Analog9
				}
			};
		}
	}
	// @endcond
}

