using UnityEngine;
using System.Collections;

public class Graph : MonoBehaviour {

	public Constants.Colors currentState;
	public Constants.Colors startState;
	public Constants.Colors endState;

	// Use this for initialization
	void Start () {
      //  currentState = startState;
	}
	
	// Update is called once per frame
	void Update () {

	}

	public Constants.Colors GetCurrentState() {
		return currentState;
	}
}
