Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.15.4278]
    Renderer: Intel(R) HD Graphics Family
    Vendor:   Intel
    VRAM:     2103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.060 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Script error (PlayerStatsV2): Start() can not take parameters.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/Runtime/Mono/MonoScriptCache.cpp Line: 355)

Script error (PlayerStatsV2): Start() can not take parameters.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/Runtime/Mono/MonoScriptCache.cpp Line: 355)

UnloadTime: 0.303002 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 272.
Total: 8.102515 ms (FindLiveObjects: 0.012941 ms CreateObjectMapping: 0.008924 ms MarkObjects: 0.113346 ms  DeleteObjects: 7.391643 ms)

UnloadTime: 0.421257 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 857.
Total: 1.269127 ms (FindLiveObjects: 0.037038 ms CreateObjectMapping: 0.014726 ms MarkObjects: 0.149046 ms  DeleteObjects: 0.469898 ms)

Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Users\~L\Desktop\Repetere3D\Repetere_Data\Managed\UnityScript.Lang.dll (this message is harmless)
UnloadTime: 1.446734 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 399.
Total: 4.661947 ms (FindLiveObjects: 0.015172 ms CreateObjectMapping: 0.010709 ms MarkObjects: 0.143245 ms  DeleteObjects: 3.827910 ms)

UnloadTime: 0.640365 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 399.
Total: 0.876430 ms (FindLiveObjects: 0.016511 ms CreateObjectMapping: 0.011602 ms MarkObjects: 0.145922 ms  DeleteObjects: 0.134766 ms)

