TerrainToolkit.FastThermalErosion
Method
function FastThermalErosion(iterations : int, minSlope : float, falloff : float) : void
Description
Performs fast thermal erosion on the terrain object over a number of iterations. Thermal erosion removes material from areas with a slope greater than minSlope degrees and deposits it further down the slope. This tends to smooth and flatten inclines in the terrain. The effects of erosion are blended out towards zero over a range determined by falloff, where 0.0 results in no falloff and 1.0 results in maximum falloff.
Returns
Nothing.
Example
var go : GameObject = GameObject.Find("Terrain");
go.GetComponent("TerrainToolkit").FastThermalErosion(25, 5.0, 0.5);