using UnityEngine;
using System.Collections;

public class HipPositionController : MonoBehaviour {

	// Use this for initialization
	Vector3 hipHomePosition;
	void Start () {
		hipHomePosition = this.gameObject.transform.position;
	}
	
	// Update is called once per frame
	void Update () {
		this.gameObject.transform.position = hipHomePosition;
	}
}
