using UnityEngine;
using System.Collections;

public class FlowManager : MonoBehaviour {

	void Start () {
		//RitualManager.instance.OnEndRitual += HandleEndRitual; 

		// Game starts after a little while
		LanceTween.instance.SwipeOutLanceRituals (moveInLanceCombo:false);
		Invoke("StartGame", 2f);
	}

	void StartGame(){
		GameManager.instance.StartPlaying ();
		LanceTween.instance.SwipeInLanceRituals ();
	}

}
