using UnityEngine;
using System.Collections;

public class cameraSetPixel : MonoBehaviour {


	public Camera cameracontrol;

		
		void Awake () {
        //camera.orthographicSize = Screen.height / 2;
        cameracontrol.orthographicSize = Screen.height / 2 / 100f;
        //cameracontrol.orthographicSize = Screen.height / 2 / 80f;
    }


}
