using UnityEngine;
using System.Collections;

public class AdeptMoveProperties : MonoBehaviour {


    //scale the radius of the ellipse
    public float movmentEllipse;

    //clockwise or cclockwise
    public int direction;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
