Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in  0.074 seconds
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Documents\GlobalGameJam_2016\ChamanChamaille_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI.Hid> Failed to create device file:
 2 Le fichier spécifié est introuvable.

 
(Filename:  Line: 54)

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.809545 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: a54 -> priority: 1 
  Thread -> id: 107c -> priority: 1 
starting game
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

