Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 7970M (ID=0x6800)
    Vendor:   ATI
    VRAM:     2030 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.048 seconds
Platform assembly: C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\git\gamejam-game\build\RAINvsBBQ_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.539934 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 314c -> priority: 1 
  Thread -> id: 34c8 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.214977 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 2369.
Total: 0.721994 ms (FindLiveObjects: 0.117357 ms CreateObjectMapping: 0.063364 ms MarkObjects: 0.528332 ms  DeleteObjects: 0.012494 ms)

GameManager Init
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameManager Spawning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SetActive
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameManager Running
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

TimeManager Init
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

