package com.isartdigital.utils.events;

/**
 * @author Mathieu ANTHOINE
 */

class EventType 
{
	
	public static inline var GAME_LOOP:String = "gameLoop";
	public static inline var RESIZE:String = "resize";
	
	public static inline var ADDED:String = "added";
	public static inline var REMOVED:String = "removed";
	
}