Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.14.4170]
    Renderer: Intel(R) HD Graphics 5000
    Vendor:   Intel
    VRAM:     1792 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.159 seconds
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\System.dll (this message is harmless)
desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Renderer: Intel(R) HD Graphics 5000
    Vendor:   Intel
    VRAM:     1792 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.091 seconds
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\maver_000\Desktop\work\GGJ 2016\Breakfast\Repository\trunk\Builds\PC\Breakfast_Data\Managed\System.dll (this message is harmless)
desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'testEnemy') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'testEnemy') is missing!
 
(Filename:  Line: 1655)

UnloadTime: 5.004225 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.593231 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 384.
Total: 0.282921 ms (FindLiveObjects: 0.039716 ms CreateObjectMapping: 0.032129 ms MarkObjects: 0.194564 ms  DeleteObjects: 0.015618 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2f30 -> priority: 1 
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.291483 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 667.
Total: 2.463289 ms (FindLiveObjects: 0.163773 ms CreateObjectMapping: 0.236065 ms MarkObjects: 1.968846 ms  DeleteObjects: 0.092373 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.089751 ms

Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 1015.
Total: 1.049575 ms (FindLiveObjects: 0.130304 ms CreateObjectMapping: 0.059797 ms MarkObjects: 0.501136 ms  DeleteObjects: 0.356998 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.094284 ms

Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 660.
Total: 1.660935 ms (FindLiveObjects: 0.104868 ms CreateObjectMapping: 0.116470 ms MarkObjects: 0.659554 ms  DeleteObjects: 0.778702 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.958624 ms

Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 1015.
Total: 1.882720 ms (FindLiveObjects: 0.181176 ms CreateObjectMapping: 0.136551 ms MarkObjects: 1.009859 ms  DeleteObjects: 0.553347 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.403003 ms

Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 669.
Total: 1.788562 ms (FindLiveObjects: 0.127626 ms CreateObjectMapping: 0.159756 ms MarkObjects: 0.789859 ms  DeleteObjects: 0.709534 ms)

