Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     912 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.123 seconds
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Alex\Let Me Down Gently build\lmdg_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 40Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.142480 ms
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Total: 1.653307 ms (FindLiveObjects: 0.335419 ms CreateObjectMapping: 0.125024 ms MarkObjects: 0.857443 ms  DeleteObjects: 0.333553 ms)

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