Initialize engine version: 5.3.0f4 (2524e04062b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ibowan\Desktop\Whisperer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.045 seconds
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\ibowan\Desktop\Whisperer_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.269259 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
  Thread -> id: ddc -> priority: 1 
  Thread -> id: 3c94 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.684000 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 978.
Total: 0.209653 ms (FindLiveObjects: 0.055870 ms CreateObjectMapping: 0.023509 ms MarkObjects: 0.119762 ms  DeleteObjects: 0.010233 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.690085 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1092.
Total: 0.190568 ms (FindLiveObjects: 0.026275 ms CreateObjectMapping: 0.020190 ms MarkObjects: 0.135804 ms  DeleteObjects: 0.008021 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.622485 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1101.
Total: 0.625917 ms (FindLiveObjects: 0.082699 ms CreateObjectMapping: 0.061955 ms MarkObjects: 0.469368 ms  DeleteObjects: 0.011063 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.593973 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1122.
Total: 0.596599 ms (FindLiveObjects: 0.092103 ms CreateObjectMapping: 0.060572 ms MarkObjects: 0.437008 ms  DeleteObjects: 0.006361 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.878858 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1129.
Total: 0.717191 ms (FindLiveObjects: 0.105656 ms CreateObjectMapping: 0.079380 ms MarkObjects: 0.516388 ms  DeleteObjects: 0.014935 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.072886 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1129.
Total: 0.591620 ms (FindLiveObjects: 0.083252 ms CreateObjectMapping: 0.062232 ms MarkObjects: 0.435348 ms  DeleteObjects: 0.009957 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.576548 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1129.
Total: 0.594939 ms (FindLiveObjects: 0.083252 ms CreateObjectMapping: 0.061955 ms MarkObjects: 0.438944 ms  DeleteObjects: 0.010233 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.629376 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1129.
Total: 0.576131 ms (FindLiveObjects: 0.083529 ms CreateObjectMapping: 0.061955 ms MarkObjects: 0.420136 ms  DeleteObjects: 0.009680 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.594250 ms
Setting the main camera Main Camera
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Portrait detected...?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1129.
Total: 0.572812 ms (FindLiveObjects: 0.082699 ms CreateObjectMapping: 0.060572 ms MarkObjects: 0.418753 ms  DeleteObjects: 0.010233 ms)

