-debug
-target:library
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-out:'Temp/Assembly-CSharp-firstpass.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
-r:'Assets/Demigiant/DemiLib/Core/DemiLib.dll'
-r:'Assets/Demigiant/DOTween/DOTween.dll'
-r:'Assets/Demigiant/DOTween/DOTween43.dll'
-r:'Assets/Demigiant/DOTween/DOTween46.dll'
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-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll'
-r:'/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
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-define:UNITY_5_3_1
-define:UNITY_5_3
-define:UNITY_5
-define:ENABLE_NEW_BUGREPORTER
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITERENDERER_FLIPPING
-define:ENABLE_SPRITES
-define:ENABLE_SPRITE_POLYGON
-define:ENABLE_TERRAIN
-define:ENABLE_RAKNET
-define:ENABLE_UNET
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_HUB
-define:ENABLE_CLOUD_PROJECT_ID
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_METRICS
-define:ENABLE_EDITOR_METRICS_CACHING
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:INCLUDE_DIRECTX12
-define:PLATFORM_SUPPORTS_MONO
-define:ENABLE_LOCALIZATION
-define:ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION
-define:ENABLE_EDITOR_TESTS_RUNNER
-define:UNITY_ANDROID
-define:UNITY_ANDROID_API
-define:ENABLE_SUBSTANCE
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_RUNTIME_GI
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_LOG_MIXED_STACKTRACE
-define:ENABLE_UNITYWEBREQUEST
-define:PLATFORM_SUPPORTS_ADS_ID
-define:ENABLE_UNITYADS_RUNTIME
-define:UNITY_UNITYADS_API
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:CROSS_PLATFORM_INPUT
-define:MOBILE_INPUT
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'Assets/Standard Assets/2D/Scripts/Platformer2DUserControl.cs'
'Assets/Standard Assets/2D/Scripts/PlatformerCharacter2D.cs'
'Assets/Standard Assets/2D/Scripts/Restarter.cs'
'Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs'
'Assets/Standard Assets/Cameras/Scripts/AutoCam.cs'
'Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs'
'Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs'
'Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs'
'Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs'
'Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs'
'Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs'
'Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs'
'Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs'
'Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs'
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'Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs'
'Assets/Standard Assets/Utility/ActivateTrigger.cs'
'Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs'
'Assets/Standard Assets/Utility/AutoMoveAndRotate.cs'
'Assets/Standard Assets/Utility/CameraRefocus.cs'
'Assets/Standard Assets/Utility/CurveControlledBob.cs'
'Assets/Standard Assets/Utility/DragRigidbody.cs'
'Assets/Standard Assets/Utility/DynamicShadowSettings.cs'
'Assets/Standard Assets/Utility/EventSystemChecker.cs'
'Assets/Standard Assets/Utility/FOVKick.cs'
'Assets/Standard Assets/Utility/FPSCounter.cs'
'Assets/Standard Assets/Utility/FollowTarget.cs'
'Assets/Standard Assets/Utility/ForcedReset.cs'
'Assets/Standard Assets/Utility/LerpControlledBob.cs'
'Assets/Standard Assets/Utility/ObjectResetter.cs'
'Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs'
'Assets/Standard Assets/Utility/PlatformSpecificContent.cs'
'Assets/Standard Assets/Utility/SimpleActivatorMenu.cs'
'Assets/Standard Assets/Utility/SimpleMouseRotator.cs'
'Assets/Standard Assets/Utility/SmoothFollow.cs'
'Assets/Standard Assets/Utility/TimedObjectActivator.cs'
'Assets/Standard Assets/Utility/TimedObjectDestructor.cs'
'Assets/Standard Assets/Utility/WaypointCircuit.cs'
'Assets/Standard Assets/Utility/WaypointProgressTracker.cs'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Runtime.Serialization.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Xml.Linq.dll'
