Initialize engine version: 5.3.0f4 (2524e04062b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.0]
    Renderer: Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corporation - WDDM 1.1) (ID=0x2a42)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.382 seconds
Platform assembly: D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Projetos\GGJ2016\Superstitious Race\Superstitious Race_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

