using System;


namespace InControl
{
	// TODO: This should be renamed to InputControlTarget.
	public enum InputControlType : int
	{
		None = 0,

		// Standardized.
		//
		LeftStickX,
		LeftStickY,
		LeftStickButton,

		RightStickX,
		RightStickY,
		RightStickButton,

		DPadUp,
		DPadDown,
		DPadLeft,
		DPadRight,

		Action1,
		Action2,
		Action3,
		Action4,

		LeftTrigger,
		RightTrigger,

		LeftBumper,
		RightBumper,


		// Not standardized, but provided for convenience.
		//
		Back,
		Start,
		Select,
		System,
		Pause,
		Menu,
		Share,
		View,
		TiltX,
		TiltY,
		TiltZ,
		ScrollWheel,
		TouchPadTap,
		TouchPadXAxis,
		TouchPadYAxis,


		// Not standardized.
		//
		Analog0,
		Analog1,
		Analog2,
		Analog3,
		Analog4,
		Analog5,
		Analog6,
		Analog7,
		Analog8,
		Analog9,
		Analog10,
		Analog11,
		Analog12,
		Analog13,
		Analog14,
		Analog15,
		Analog16,
		Analog17,
		Analog18,
		Analog19,

		Button0,
		Button1,
		Button2,
		Button3,
		Button4,
		Button5,
		Button6,
		Button7,
		Button8,
		Button9,
		Button10,
		Button11,
		Button12,
		Button13,
		Button14,
		Button15,
		Button16,
		Button17,
		Button18,
		Button19,


		// Internal. Must be last.
		//
		Count
	}
}

