using UnityEngine;
using System.Collections;

public class ObjectsEnum : MonoBehaviour {

	public enum inventoryObjectsEnum
	{
		none = -1,
		pear = 0,
		can,
		rope,
		lens,
		canlens,
		ropedcans,
		binocular,
		jar,
		pincers,
		stupidBook,
		jarredCrocodile,
		soil,
		trunk,
	}

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
