Initialize engine version: 5.2.1f1 (44735ea161b3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
    Vendor:   ATI
    VRAM:     1011 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.334 seconds
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\Eagle\Desktop\GameJam\newBuild\DrunkenMage_Data\Managed\System.dll (this message is harmless)
Shrine2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 22cc -> priority: 1 
SHOW PATH
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

WRONG
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

WRONG
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

LOSE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

SHOW PATH
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

RIGHT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

RIGHT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

WIN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

POINT FACTOR: 262
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Limit: 1, Length: 11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

WRONG
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

POINT FACTOR: 455
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

GameOver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

