Initialize engine version: 5.3.2p1 (82077c0be25b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     2103 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\GETween.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\GETween.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\GUIAnimatorFREE.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\GUIAnimatorFREE.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DiaQ.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\DiaQ.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyBlox.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyBlox.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyCommon.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyCommon.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyGame.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyGame.dll into Unity Child Domain
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyRPG.dll (this message is harmless)
Loading D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\plyRPG.dll into Unity Child Domain
- Completed reload, in  0.417 seconds
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\GameJam2016 builds\BuildPC\RuneArena_Data\Managed\System.Xml.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 41.333370 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 928.
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 923.
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 890.
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Setting up 2 worker threads for Enlighten.
  Thread -> id: 2300 -> priority: 1 
  Thread -> id: 970 -> priority: 1 
