Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R7 200 Series (ID=0x6658)
    Vendor:   ATI
    VRAM:     2026 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.087 seconds
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Tommy\Desktop\Programmazione\Unity\Projects\GGJ2016\Builds\Build0.0.4_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.728933 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.869511 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1306.
Total: 0.560755 ms (FindLiveObjects: 0.043511 ms CreateObjectMapping: 0.062088 ms MarkObjects: 0.428266 ms  DeleteObjects: 0.020044 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.557378 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1179.
Total: 0.641422 ms (FindLiveObjects: 0.101200 ms CreateObjectMapping: 0.095822 ms MarkObjects: 0.393555 ms  DeleteObjects: 0.041555 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1f08 -> priority: 1 
  Thread -> id: efc -> priority: 1 
