Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.111 seconds
Platform assembly: C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\lenovo\Desktop\WindowsBuild\windowsBuild_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.041685 ms
NullReferenceException: Object reference not set to an instance of an object
  at Level.OnLevelWasLoaded (Int32 levelLoaded) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.589455 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 1325.
Total: 0.833161 ms (FindLiveObjects: 0.093765 ms CreateObjectMapping: 0.174935 ms MarkObjects: 0.481423 ms  DeleteObjects: 0.081636 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2078 -> priority: 1 
  Thread -> id: b1c -> priority: 1 
Quitting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

