Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
    Vendor:   ATI
    VRAM:     1011 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.048 seconds
Platform assembly: C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Diego\Desktop\WITCHWARSBUILDFINALULTIMATE2\WitchWars_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 17.664152 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.358476 ms
awake fx manager!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 268.
Total: 0.292386 ms (FindLiveObjects: 0.008705 ms CreateObjectMapping: 0.009606 ms MarkObjects: 0.268671 ms  DeleteObjects: 0.005103 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.446684 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 2727.
Total: 0.908678 ms (FindLiveObjects: 0.075948 ms CreateObjectMapping: 0.050131 ms MarkObjects: 0.769990 ms  DeleteObjects: 0.012307 ms)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Spawn (-8.0, 0.1, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (0.9, 5.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-1.5, -3.7, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (24.7, 0.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-9.5, 9.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-1.5, -3.7, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (24.7, 0.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (11.2, -7.9, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (0.9, 5.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-9.5, 9.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (24.7, 0.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-1.5, -3.7, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (11.2, -7.9, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-18.1, 6.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-8.0, 0.1, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (0.9, 5.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-1.5, -3.7, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-1.5, -3.7, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (11.2, -7.9, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-9.5, 9.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (11.2, -7.9, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-18.1, 6.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (0.9, 5.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (24.7, 0.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (24.7, 0.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (11.2, -7.9, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-18.1, 6.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-8.0, 0.1, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-8.0, 0.1, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-8.0, 0.1, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-9.5, 9.8, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-18.1, 6.6, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Spawn (-8.0, 0.1, 6.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.291122 ms

Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 678.
Total: 0.520531 ms (FindLiveObjects: 0.057336 ms CreateObjectMapping: 0.035122 ms MarkObjects: 0.319103 ms  DeleteObjects: 0.108969 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.494715 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 0.311598 ms (FindLiveObjects: 0.013808 ms CreateObjectMapping: 0.022814 ms MarkObjects: 0.264168 ms  DeleteObjects: 0.010206 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.240152 ms
awake fx manager!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 656.
Total: 0.341917 ms (FindLiveObjects: 0.022814 ms CreateObjectMapping: 0.026116 ms MarkObjects: 0.286382 ms  DeleteObjects: 0.006003 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.349722 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2731.
Total: 0.903275 ms (FindLiveObjects: 0.078650 ms CreateObjectMapping: 0.042026 ms MarkObjects: 0.772692 ms  DeleteObjects: 0.009906 ms)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at CCharacterController.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 29d8 -> priority: 1 
  Thread -> id: 2498 -> priority: 1 
