1. Create main scene
2. Create UI text and write "Press any button to play? in it
3. Create UI image and use "wave" image in it
4. Drag and drop "StartGame" script to the camera
5. Drag and drop the text to "Press Any Button" field in "StartGame" script component in the camera

6. Create level scene and name it "Q"
7. Create the mall you desire
8. Use the "Shop" prefab to make shops
9. Create a capsule, name it "Player", tag it as "Player"
10. Add a RigidBody, "MovePlayer" script, and AudioSource
11. Create a child empty GameObject inside Player, and a cube inside that empty game object.
12. Drag the child GameObject into Player's MovePlayer script component's Arm field
13. Drag and drop Audio clips in "Audio" folder to field "Greetings" inside "MovePlayer"s script component.
14. Disable "Play On Awake" option on the player's AudioSource component
15. Drag "Elevator-music" clip And drop it on the Main Camera
16. Create a new game object and drag "GameManager" and drop it on it
17. Drag the "NPC" prefab and drop it to the "GameManager"s OriginalNPC
18. Create 4 UI TEXTs for Timer, Waves, Final score, and instructions on how to exit or restart the game
19. Drag them and drop them in their respectible slots in GameManager's script component.