var __reflect = (this && this.__reflect) || function (p, c, t) {
    p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
};
var __extends = (this && this.__extends) || function (d, b) {
    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
    function __() { this.constructor = d; }
    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var SceneEvent = (function (_super) {
    __extends(SceneEvent, _super);
    function SceneEvent(type, data, bubbles, cancelable) {
        if (bubbles === void 0) { bubbles = false; }
        if (cancelable === void 0) { cancelable = false; }
        var _this = _super.call(this, type, bubbles, cancelable) || this;
        _this.data = data;
        return _this;
    }
    return SceneEvent;
}(egret.Event));
SceneEvent.NEXT = "NEXT";
__reflect(SceneEvent.prototype, "SceneEvent");
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