var __reflect = (this && this.__reflect) || function (p, c, t) {
    p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
};
var __extends = (this && this.__extends) || function (d, b) {
    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
    function __() { this.constructor = d; }
    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var RoleEvent = (function (_super) {
    __extends(RoleEvent, _super);
    function RoleEvent(type, data, bubbles, cancelable) {
        if (data === void 0) { data = null; }
        if (bubbles === void 0) { bubbles = true; }
        if (cancelable === void 0) { cancelable = false; }
        return _super.call(this, type, bubbles, cancelable, data) || this;
    }
    return RoleEvent;
}(egret.Event));
RoleEvent.TOUCH_HOT = "TOUCH_HOT";
__reflect(RoleEvent.prototype, "RoleEvent");
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