using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;

public class ControlsManager : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	    if(Input.GetKeyDown(KeyCode.JoystickButton1))
        {
            SceneManager.LoadScene("MainMenu");
        }
	}
}
