#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>


#include "mscorlib_System_Object2689449295.h"
#include "mscorlib_System_IntPtr2504060609.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.AnimationCurve
struct  AnimationCurve_t3306541151  : public Il2CppObject
{
public:
	// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
	IntPtr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t3306541151, ___m_Ptr_0)); }
	inline IntPtr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline IntPtr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(IntPtr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_t3306541151_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_t3306541151_marshaled_com
{
	intptr_t ___m_Ptr_0;
};
