#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>


#include "mscorlib_System_Enum2459695545.h"
#include "UnityEngine_UnityEngine_RectTransform_Edge3306019089.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransform/Edge
struct  Edge_t3306019089 
{
public:
	// System.Int32 UnityEngine.RectTransform/Edge::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Edge_t3306019089, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
