#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>

// System.String
struct String_t;

#include "mscorlib_System_Attribute542643598.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ContextMenu
struct  ContextMenu_t2283362202  : public Attribute_t542643598
{
public:
	// System.String UnityEngine.ContextMenu::menuItem
	String_t* ___menuItem_0;
	// System.Boolean UnityEngine.ContextMenu::validate
	bool ___validate_1;
	// System.Int32 UnityEngine.ContextMenu::priority
	int32_t ___priority_2;

public:
	inline static int32_t get_offset_of_menuItem_0() { return static_cast<int32_t>(offsetof(ContextMenu_t2283362202, ___menuItem_0)); }
	inline String_t* get_menuItem_0() const { return ___menuItem_0; }
	inline String_t** get_address_of_menuItem_0() { return &___menuItem_0; }
	inline void set_menuItem_0(String_t* value)
	{
		___menuItem_0 = value;
		Il2CppCodeGenWriteBarrier(&___menuItem_0, value);
	}

	inline static int32_t get_offset_of_validate_1() { return static_cast<int32_t>(offsetof(ContextMenu_t2283362202, ___validate_1)); }
	inline bool get_validate_1() const { return ___validate_1; }
	inline bool* get_address_of_validate_1() { return &___validate_1; }
	inline void set_validate_1(bool value)
	{
		___validate_1 = value;
	}

	inline static int32_t get_offset_of_priority_2() { return static_cast<int32_t>(offsetof(ContextMenu_t2283362202, ___priority_2)); }
	inline int32_t get_priority_2() const { return ___priority_2; }
	inline int32_t* get_address_of_priority_2() { return &___priority_2; }
	inline void set_priority_2(int32_t value)
	{
		___priority_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
