#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>


#include "mscorlib_System_Attribute542643598.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.IL2CPPStructAlignmentAttribute
struct  IL2CPPStructAlignmentAttribute_t130316838  : public Attribute_t542643598
{
public:
	// System.Int32 UnityEngine.IL2CPPStructAlignmentAttribute::Align
	int32_t ___Align_0;

public:
	inline static int32_t get_offset_of_Align_0() { return static_cast<int32_t>(offsetof(IL2CPPStructAlignmentAttribute_t130316838, ___Align_0)); }
	inline int32_t get_Align_0() const { return ___Align_0; }
	inline int32_t* get_address_of_Align_0() { return &___Align_0; }
	inline void set_Align_0(int32_t value)
	{
		___Align_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
