#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>

// System.String
struct String_t;
// UnityEngine.Object
struct Object_t1021602117;
// UnityEngine.AnimationState
struct AnimationState_t1303741697;
struct Object_t1021602117_marshaled_pinvoke;
struct Object_t1021602117_marshaled_com;

#include "mscorlib_System_Object2689449295.h"
#include "UnityEngine_UnityEngine_AnimationEventSource3560017945.h"
#include "UnityEngine_UnityEngine_AnimatorStateInfo2577870592.h"
#include "UnityEngine_UnityEngine_AnimatorClipInfo3905751349.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.AnimationEvent
struct  AnimationEvent_t2428323300  : public Il2CppObject
{
public:
	// System.Single UnityEngine.AnimationEvent::m_Time
	float ___m_Time_0;
	// System.String UnityEngine.AnimationEvent::m_FunctionName
	String_t* ___m_FunctionName_1;
	// System.String UnityEngine.AnimationEvent::m_StringParameter
	String_t* ___m_StringParameter_2;
	// UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
	Object_t1021602117 * ___m_ObjectReferenceParameter_3;
	// System.Single UnityEngine.AnimationEvent::m_FloatParameter
	float ___m_FloatParameter_4;
	// System.Int32 UnityEngine.AnimationEvent::m_IntParameter
	int32_t ___m_IntParameter_5;
	// System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
	int32_t ___m_MessageOptions_6;
	// UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
	int32_t ___m_Source_7;
	// UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
	AnimationState_t1303741697 * ___m_StateSender_8;
	// UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
	AnimatorStateInfo_t2577870592  ___m_AnimatorStateInfo_9;
	// UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
	AnimatorClipInfo_t3905751349  ___m_AnimatorClipInfo_10;

public:
	inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_Time_0)); }
	inline float get_m_Time_0() const { return ___m_Time_0; }
	inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
	inline void set_m_Time_0(float value)
	{
		___m_Time_0 = value;
	}

	inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_FunctionName_1)); }
	inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
	inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
	inline void set_m_FunctionName_1(String_t* value)
	{
		___m_FunctionName_1 = value;
		Il2CppCodeGenWriteBarrier(&___m_FunctionName_1, value);
	}

	inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_StringParameter_2)); }
	inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
	inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
	inline void set_m_StringParameter_2(String_t* value)
	{
		___m_StringParameter_2 = value;
		Il2CppCodeGenWriteBarrier(&___m_StringParameter_2, value);
	}

	inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_ObjectReferenceParameter_3)); }
	inline Object_t1021602117 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
	inline Object_t1021602117 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
	inline void set_m_ObjectReferenceParameter_3(Object_t1021602117 * value)
	{
		___m_ObjectReferenceParameter_3 = value;
		Il2CppCodeGenWriteBarrier(&___m_ObjectReferenceParameter_3, value);
	}

	inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_FloatParameter_4)); }
	inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
	inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
	inline void set_m_FloatParameter_4(float value)
	{
		___m_FloatParameter_4 = value;
	}

	inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_IntParameter_5)); }
	inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
	inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
	inline void set_m_IntParameter_5(int32_t value)
	{
		___m_IntParameter_5 = value;
	}

	inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_MessageOptions_6)); }
	inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
	inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
	inline void set_m_MessageOptions_6(int32_t value)
	{
		___m_MessageOptions_6 = value;
	}

	inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_Source_7)); }
	inline int32_t get_m_Source_7() const { return ___m_Source_7; }
	inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
	inline void set_m_Source_7(int32_t value)
	{
		___m_Source_7 = value;
	}

	inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_StateSender_8)); }
	inline AnimationState_t1303741697 * get_m_StateSender_8() const { return ___m_StateSender_8; }
	inline AnimationState_t1303741697 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
	inline void set_m_StateSender_8(AnimationState_t1303741697 * value)
	{
		___m_StateSender_8 = value;
		Il2CppCodeGenWriteBarrier(&___m_StateSender_8, value);
	}

	inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_AnimatorStateInfo_9)); }
	inline AnimatorStateInfo_t2577870592  get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
	inline AnimatorStateInfo_t2577870592 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
	inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t2577870592  value)
	{
		___m_AnimatorStateInfo_9 = value;
	}

	inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_AnimatorClipInfo_10)); }
	inline AnimatorClipInfo_t3905751349  get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
	inline AnimatorClipInfo_t3905751349 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
	inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t3905751349  value)
	{
		___m_AnimatorClipInfo_10 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_t2428323300_marshaled_pinvoke
{
	float ___m_Time_0;
	char* ___m_FunctionName_1;
	char* ___m_StringParameter_2;
	Object_t1021602117_marshaled_pinvoke* ___m_ObjectReferenceParameter_3;
	float ___m_FloatParameter_4;
	int32_t ___m_IntParameter_5;
	int32_t ___m_MessageOptions_6;
	int32_t ___m_Source_7;
	AnimationState_t1303741697 * ___m_StateSender_8;
	AnimatorStateInfo_t2577870592  ___m_AnimatorStateInfo_9;
	AnimatorClipInfo_t3905751349  ___m_AnimatorClipInfo_10;
};
// Native definition for COM marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_t2428323300_marshaled_com
{
	float ___m_Time_0;
	Il2CppChar* ___m_FunctionName_1;
	Il2CppChar* ___m_StringParameter_2;
	Object_t1021602117_marshaled_com* ___m_ObjectReferenceParameter_3;
	float ___m_FloatParameter_4;
	int32_t ___m_IntParameter_5;
	int32_t ___m_MessageOptions_6;
	int32_t ___m_Source_7;
	AnimationState_t1303741697 * ___m_StateSender_8;
	AnimatorStateInfo_t2577870592  ___m_AnimatorStateInfo_9;
	AnimatorClipInfo_t3905751349  ___m_AnimatorClipInfo_10;
};
