using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class inputDebug : MonoBehaviour {


	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		Vector3 move = new Vector3 (Input.GetAxis ("Horizontal"), 0f, Input.GetAxis ("Vertical"));	
		Vector3 camera = new Vector3 (Input.GetAxis ("Sideways"), 0f, Input.GetAxis ("Frontal"));	

		Debug.DrawLine (Vector3.zero, move, Color.blue);
		Debug.DrawLine (Vector3.zero, camera, Color.green);
	}
}
