Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   10.18.13.6879
Begin MonoManager ReloadAssembly
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  1.980 seconds
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Willows Dragon\Documents\Project Hawkins\Build\SolarWave\SolarWave_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI.Hid> Failed to create device file:
 2 The system cannot find the file specified.

 
(Filename:  Line: 54)

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.310814 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 21d0 -> priority: 1 
  Thread -> id: 440 -> priority: 1 
test
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

test
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.618567 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 2427.
Total: 0.643555 ms (FindLiveObjects: 0.188839 ms CreateObjectMapping: 0.052543 ms MarkObjects: 0.392296 ms  DeleteObjects: 0.009481 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.234962 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2427.
Total: 0.656592 ms (FindLiveObjects: 0.140641 ms CreateObjectMapping: 0.032395 ms MarkObjects: 0.475259 ms  DeleteObjects: 0.007901 ms)

test
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

test
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

