Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960M  (ID=0x139b)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   10.18.15.4248
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.027 seconds
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Daniel Hua\Home\Unity\Games\GGJ_2017\Build\Windows\Echo_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.717416 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 189c -> priority: 1 
  Thread -> id: 25a0 -> priority: 1 
