Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics Family (ID=0xa16)
    Vendor:   Intel
    VRAM:     1136 MB
    Driver:   10.18.15.4256
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.047 seconds
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\reror\Documents\GGJ17\StartGame_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 2646x1024 at -1280,-29
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
 
(Filename:  Line: 1754)

UnloadTime: 2.107679 ms
spawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

spawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

spawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1460 -> priority: 1 
