Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 3000 (ID=0x116)
    Vendor:   Intel
    VRAM:     1008 MB
    Driver:   9.17.10.4229
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.177 seconds
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\walll\Projects\micronditas\Builds\win64\micronditas_Data\Managed\System.dll (this message is harmless)
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.314137 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.235149 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 253.
Total: 0.295402 ms (FindLiveObjects: 0.055332 ms CreateObjectMapping: 0.062471 ms MarkObjects: 0.170458 ms  DeleteObjects: 0.006247 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.244972 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 309.
Total: 0.291832 ms (FindLiveObjects: 0.047300 ms CreateObjectMapping: 0.033913 ms MarkObjects: 0.194108 ms  DeleteObjects: 0.015617 ms)

WON LEVEL!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WON LEVEL!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WON LEVEL!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.417222 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 270.
Total: 0.482371 ms (FindLiveObjects: 0.026773 ms CreateObjectMapping: 0.012048 ms MarkObjects: 0.175813 ms  DeleteObjects: 0.266843 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.344040 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 256.
Total: 0.183845 ms (FindLiveObjects: 0.017402 ms CreateObjectMapping: 0.008924 ms MarkObjects: 0.147254 ms  DeleteObjects: 0.009816 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 16d8 -> priority: 1 
