Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
    Vendor:   Intel
    VRAM:     2103 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.310 seconds
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Gamejam\Documents\GGJ17\MultiTest_Data\Managed\System.dll (this message is harmless)
desktop: 1080x1920 60Hz; virtual: 3000x1924 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.822893 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2f28 -> priority: 1 
  Thread -> id: 2f18 -> priority: 1 
NullReferenceException: Object reference not set to an instance of an object
  at PlayerController.OnStartLocalPlayer () [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkIdentity.SetLocalPlayer (Int16 localPlayerControllerId) [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.ClientScene.OnOwnerMessage (UnityEngine.Networking.NetworkMessage netMsg) [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, Int32 receivedSize, Int32 channelId) [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, Int32 receivedSize, Int32 channelId) [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkConnection.TransportRecieve (System.Byte[] bytes, Int32 numBytes, Int32 channelId) [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkClient.Update () [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkClient.UpdateClients () [0x00000] in <filename unknown>:0 
  at UnityEngine.Networking.NetworkIdentity.UNetStaticUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

