Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660M (ID=0xfd4)
    Vendor:   NVIDIA
    VRAM:     1990 MB
    Driver:   10.18.10.4358
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.028 seconds
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Lalo\Desktop\Data Breakdown\Data Breakdown_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.531002 ms
Delayed playback via the optional argument of Play is deprecated. Use PlayDelayed instead!
 
(Filename:  Line: 916)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1dfc -> priority: 1 
  Thread -> id: 1fa8 -> priority: 1 
