Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: Intel(R) HD Graphics 3000 (ID=0x126)
    Vendor:   Intel
    VRAM:     848 MB
    Driver:   9.17.10.4229
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.038 seconds
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Patrick Totaro\Documents\Guitar Platformer\Builds\Version .4\Guitaria_Data\Managed\System.dll (this message is harmless)
desktop: 1600x900 50Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 4.920897 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1050.
Total: 1.658928 ms (FindLiveObjects: 0.353811 ms CreateObjectMapping: 0.186973 ms MarkObjects: 1.059379 ms  DeleteObjects: 0.056297 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.099857 ms

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 1955.
Total: 0.664886 ms (FindLiveObjects: 0.160263 ms CreateObjectMapping: 0.070680 ms MarkObjects: 0.412985 ms  DeleteObjects: 0.020546 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1955.
Total: 0.526402 ms (FindLiveObjects: 0.120402 ms CreateObjectMapping: 0.055064 ms MarkObjects: 0.346003 ms  DeleteObjects: 0.004520 ms)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit player.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Note.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hit bad wall.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Oops! You lost.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 29f4 -> priority: 1 
