<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
  <Configs name="configs">
    <Config>Configs\Default</Config>
  </Configs>
  <NewExtensions/>
  <sounds name="sound">
    <sound>sound\snd_boss1</sound>
    <sound>sound\snd_boss2</sound>
    <sound>sound\snd_boss3</sound>
    <sound>sound\snd_boss4</sound>
    <sound>sound\snd_boss5</sound>
    <sound>sound\snd_slash</sound>
  </sounds>
  <sprites name="sprites">
    <sprite>sprites\spr_char</sprite>
    <sprite>sprites\spr_flask</sprite>
    <sprite>sprites\spr_cauldron</sprite>
    <sprite>sprites\spr_frame</sprite>
    <sprite>sprites\spr_platform</sprite>
    <sprite>sprites\spr_drop</sprite>
    <sprite>sprites\spr_splash</sprite>
    <sprite>sprites\spr_coin</sprite>
    <sprite>sprites\spr_alchemist1</sprite>
    <sprite>sprites\spr_alchemist2</sprite>
    <sprite>sprites\spr_alchemist3</sprite>
    <sprite>sprites\spr_alchemist4</sprite>
    <sprite>sprites\spr_soldier1</sprite>
    <sprite>sprites\spr_soldier2</sprite>
    <sprite>sprites\spr_soldier3</sprite>
    <sprite>sprites\spr_soldier4</sprite>
    <sprite>sprites\spr_button</sprite>
    <sprite>sprites\spr_arrow</sprite>
    <sprite>sprites\spr_specials</sprite>
    <sprite>sprites\spr_cursor</sprite>
    <sprite>sprites\spr_purchase</sprite>
    <sprite>sprites\spr_check</sprite>
    <sprite>sprites\spr_fade</sprite>
    <sprite>sprites\spr_bossFrame</sprite>
    <sprite>sprites\spr_bossArena</sprite>
    <sprite>sprites\spr_beam</sprite>
    <sprite>sprites\spr_boss1</sprite>
    <sprite>sprites\spr_boss2</sprite>
    <sprite>sprites\spr_boss3</sprite>
    <sprite>sprites\spr_boss4</sprite>
    <sprite>sprites\spr_boss5</sprite>
    <sprite>sprites\spr_slash</sprite>
    <sprite>sprites\spr_discoBall</sprite>
    <sprite>sprites\spr_mainMenu</sprite>
  </sprites>
  <backgrounds name="background">
    <background>background\bcg_background</background>
    <background>background\bcg_frame</background>
    <background>background\bcg_mainMenu</background>
    <background>background\bcg_endgame</background>
  </backgrounds>
  <paths name="paths"/>
  <fonts name="fonts">
    <font>fonts\fnt_info</font>
  </fonts>
  <objects name="objects">
    <object>objects\obj_char</object>
    <object>objects\obj_flask</object>
    <object>objects\obj_cauldron</object>
    <object>objects\obj_platform</object>
    <object>objects\obj_drop</object>
    <object>objects\obj_splash</object>
    <object>objects\obj_info</object>
    <object>objects\obj_coin</object>
    <object>objects\obj_god</object>
    <object>objects\obj_button</object>
    <object>objects\obj_nextRoom</object>
    <object>objects\obj_arrow</object>
    <object>objects\obj_specials</object>
    <object>objects\obj_alchemist</object>
    <object>objects\obj_soldier</object>
    <object>objects\obj_cursor</object>
    <object>objects\obj_purchase</object>
    <object>objects\obj_check</object>
    <object>objects\obj_fadeOut</object>
    <object>objects\obj_fadeIn</object>
    <object>objects\obj_bossFrame</object>
    <object>objects\obj_bossArena</object>
    <object>objects\obj_beam</object>
    <object>objects\obj_fighters</object>
    <object>objects\obj_wave</object>
    <object>objects\obj_boss</object>
    <object>objects\obj_slash</object>
    <object>objects\obj_discoBall</object>
    <object>objects\obj_party</object>
  </objects>
  <rooms name="rooms">
    <room>rooms\rm_mainMenu</room>
    <room>rooms\rm_level</room>
    <room>rooms\rm_battle</room>
    <room>rooms\rm_end</room>
  </rooms>
  <help>
    <rtf>help.rtf</rtf>
  </help>
  <TutorialState>
    <IsTutorial>0</IsTutorial>
    <TutorialName></TutorialName>
    <TutorialPage>0</TutorialPage>
  </TutorialState>
</assets>
