Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 8650G (ID=0x990b)
    Vendor:   ATI
    VRAM:     2777 MB
    Driver:   15.200.1062.1004
Begin MonoManager ReloadAssembly
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\workspace\DotDefense\WaveWars_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Completed reload, in  0.347 seconds
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\workspace\DotDefense\WaveWars_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.787960 ms
FMOD Studio: Creating runtime system instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.341602 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1490.
Total: 7.094800 ms (FindLiveObjects: 0.134189 ms CreateObjectMapping: 0.088228 ms MarkObjects: 6.849812 ms  DeleteObjects: 0.021338 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 3614 -> priority: 1 
FMOD Studio: Destroying runtime system instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

