%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
  m_ObjectHideFlags: 0
  m_PVSData: 
  m_PVSObjectsArray: []
  m_PVSPortalsArray: []
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: .25
    backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 6
  m_Fog: 0
  m_FogColor: {r: .5, g: .5, b: .5, a: 1}
  m_FogMode: 3
  m_FogDensity: .00999999978
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_AmbientEquatorColor: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_AmbientGroundColor: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: .5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
--- !u!127 &3
LevelGameManager:
  m_ObjectHideFlags: 0
--- !u!157 &4
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 5
  m_GIWorkflowMode: 1
  m_LightmapsMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_TemporalCoherenceThreshold: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 3
    m_Resolution: 1
    m_BakeResolution: 50
    m_TextureWidth: 1024
    m_TextureHeight: 1024
    m_AOMaxDistance: 1
    m_Padding: 2
    m_CompAOExponent: 0
    m_LightmapParameters: {fileID: 0}
    m_TextureCompression: 0
    m_FinalGather: 0
    m_FinalGatherRayCount: 1024
  m_LightmapSnapshot: {fileID: 0}
  m_RuntimeCPUUsage: 25
--- !u!196 &5
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentRadius: .5
    agentHeight: 2
    agentSlope: 45
    agentClimb: .400000006
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    accuratePlacement: 0
    minRegionArea: 2
    cellSize: .166666657
    manualCellSize: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &1168466035
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 188248, guid: 8908020d16c0f48eca7a7ffe52b9a680, type: 2}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1168466036}
  - 212: {fileID: 1168466037}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1168466036
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 436956, guid: 8908020d16c0f48eca7a7ffe52b9a680, type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1168466035}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: .316000015, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1339366278}
  m_RootOrder: 0
--- !u!212 &1168466037
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 21293698, guid: 8908020d16c0f48eca7a7ffe52b9a680,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1168466035}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 4d5c4c487f5bd49f3bbbae6c67e7ed0e, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1339366278
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 486142, guid: 8908020d16c0f48eca7a7ffe52b9a680, type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1807555236}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: .954999983, z: -.100000001}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1168466036}
  m_Father: {fileID: 0}
  m_RootOrder: 1
--- !u!1 &1347611041
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1347611046}
  - 20: {fileID: 1347611045}
  - 92: {fileID: 1347611044}
  - 124: {fileID: 1347611043}
  - 81: {fileID: 1347611042}
  - 114: {fileID: 1347611047}
  - 114: {fileID: 1347611048}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &1347611042
AudioListener:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_Enabled: 1
--- !u!124 &1347611043
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_Enabled: 1
--- !u!92 &1347611044
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_Enabled: 1
--- !u!20 &1347611045
Camera:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: 1, g: .931845844, b: .647058845, a: .0196078438}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: .300000012
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 2.5
  m_Depth: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_HDR: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: .0219999999
  m_StereoMirrorMode: 0
--- !u!4 &1347611046
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 2.20000005, z: -5}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!114 &1347611047
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8b8c96e2cdc154e848a3d9fe62464d42, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Enabled: 1
  Axis: 0
  FollowHorizontal: 1
  FollowVertical: 1
  GameCamera: {fileID: 1347611045}
  HorizontalFollowSmoothness: .0299999993
  VerticalFollowSmoothness: .150000006
  LimitMaxHorizontalSpeed: 0
  MaxHorizontalSpeed: .200000003
  LimitMaxVerticalSpeed: 0
  MaxVerticalSpeed: .200000003
  CameraTargets:
  - TargetTransform: {fileID: 1339366278}
    TargetInfluenceH: 1
    TargetInfluenceV: 1
    TargetOffset: {x: 0, y: 0}
  CameraWindowRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 0
    height: 0
  OverallOffset: {x: 0, y: 0}
  UpdateType: 0
  UseGeometryBoundaries: 0
  BoundariesLayerMask:
    serializedVersion: 2
    m_Bits: 0
  UseNumericBoundaries: 0
  UseTopBoundary: 0
  TopBoundary: 10
  TargetTopBoundary: 0
  UseBottomBoundary: 0
  BottomBoundary: -10
  TargetBottomBoundary: 0
  UseLeftBoundary: 0
  LeftBoundary: -10
  TargetLeftBoundary: 0
  UseRightBoundary: 0
  RightBoundary: 10
  TargetRightBoundary: 0
  IsCameraSizeBounded: 0
  IsCameraPositionHorizontallyBounded: 0
  IsCameraPositionVerticallyBounded: 0
  CurrentBoundariesTriggerID: 0
  LimitHorizontalCameraDistance: 0
  MaxHorizontalTargetDistance: .800000012
  LimitVerticalCameraDistance: 0
  MaxVerticalTargetDistance: .800000012
  CenterTargetOnStart: 1
  CurrentZoomTriggerID: 0
--- !u!114 &1347611048
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1347611041}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c17020d0b9b514c5ea3b8251d0c4ee6a, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  ProCamera2D: {fileID: 1347611047}
  Progressive: 1
  SpeedMultiplier: 1
  TransitionSmoothness: .5
  MaintainInfluenceOnStop: 1
  LeftFocus: .25
  RightFocus: .25
  TopFocus: .00100000005
  BottomFocus: .00100000005
--- !u!43 &1405116867
Mesh:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: pb_Mesh20112
  serializedVersion: 8
  m_SubMeshes:
  - serializedVersion: 2
    firstByte: 0
    indexCount: 276
    topology: 0
    firstVertex: 0
    vertexCount: 184
    localAABB:
      m_Center: {x: 6.03910398, y: 5.1202507, z: -.5}
      m_Extent: {x: 12.7979279, y: 5.1202507, z: .5}
  m_Shapes:
    vertices: []
    shapes: []
    channels: []
    fullWeights: []
  m_BindPose: []
  m_BoneNameHashes: 
  m_RootBoneNameHash: 0
  m_MeshCompression: 0
  m_IsReadable: 1
  m_KeepVertices: 1
  m_KeepIndices: 1
  m_IndexBuffer: 000001000200010003000200040005000600050007000600080009000a0009000b000a000c000d000e000d000f000e00100011001200110013001200140015001600150017001600180019001a0019001b001a001c001d001e001d001f001e00200021002200210023002200240025002600250027002600280029002a0029002b002a002c002d002e002d002f002e00300031003200310033003200340035003600350037003600380039003a0039003b003a003c003d003e003d003f003e00400041004200410043004200440045004600450047004600480049004a0049004b004a004c004d004e004d004f004e00500051005200510053005200540055005600550057005600580059005a0059005b005a005c005d005e005d005f005e00600061006200610063006200640065006600650067006600680069006a0069006b006a006c006d006e006d006f006e00700071007200710073007200740075007600750077007600780079007a0079007b007a007c007d007e007d007f007e00800081008200810083008200840085008600850087008600880089008a0089008b008a008c008d008e008d008f008e00900091009200910093009200940095009600950097009600980099009a0099009b009a009c009d009e009d009f009e00a000a100a200a100a300a200a400a500a600a500a700a600a800a900aa00a900ab00aa00ac00ad00ae00ad00af00ae00b000b100b200b100b300b200b400b500b600b500b700b600
  m_Skin: []
  m_VertexData:
    m_CurrentChannels: 143
    m_VertexCount: 184
    m_Channels:
    - stream: 0
      offset: 0
      format: 0
      dimension: 3
    - stream: 0
      offset: 12
      format: 0
      dimension: 3
    - stream: 0
      offset: 24
      format: 0
      dimension: 4
    - stream: 0
      offset: 40
      format: 0
      dimension: 2
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 48
      format: 0
      dimension: 4
    m_DataSize: 11776
    _typelessdata: [encoded data, 23552 characters]
  m_CompressedMesh:
    m_Vertices:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_UV:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Normals:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Tangents:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Weights:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_NormalSigns:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_TangentSigns:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_FloatColors:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_BoneIndices:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_Triangles:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_UVInfo: 0
  m_LocalAABB:
    m_Center: {x: 6.03910398, y: 5.1202507, z: -.5}
    m_Extent: {x: 12.7979279, y: 5.1202507, z: .5}
  m_MeshUsageFlags: 0
  m_BakedConvexCollisionMesh: 
  m_BakedTriangleCollisionMesh: 
  m_MeshOptimized: 0
--- !u!1001 &1643464354
Prefab:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications:
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalPosition.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalPosition.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalPosition.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalRotation.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_LocalRotation.w
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 413888, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_RootOrder
      value: 4
      objectReference: {fileID: 0}
    - target: {fileID: 3353056, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_Mesh
      value: 
      objectReference: {fileID: 1405116867}
    - target: {fileID: 6415414, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
      propertyPath: m_Mesh
      value: 
      objectReference: {fileID: 1405116867}
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 100100000, guid: f041036210ca24c12ad93ebdb067910f, type: 2}
  m_IsPrefabParent: 0
--- !u!1 &1807555236
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 104406, guid: 8908020d16c0f48eca7a7ffe52b9a680, type: 2}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1339366278}
  - 143: {fileID: 1807555238}
  - 114: {fileID: 1807555237}
  m_Layer: 0
  m_Name: Player
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1807555237
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 11446432, guid: 8908020d16c0f48eca7a7ffe52b9a680,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1807555236}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d91034b9a81704c0c939e2fe1516455f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Body: {fileID: 1168466036}
  gravity: 50
  runSpeed: 5
  acceleration: 10
  jumpHeight: 12
  jumpsAllowed: 2
--- !u!143 &1807555238
CharacterController:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 14345058, guid: 8908020d16c0f48eca7a7ffe52b9a680,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1807555236}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Height: .529999971
  m_Radius: .129999995
  m_SlopeLimit: 45
  m_StepOffset: .300000012
  m_SkinWidth: .00999999978
  m_MinMoveDistance: .00100000005
  m_Center: {x: 0, y: .319999993, z: 0}
