%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
  m_ObjectHideFlags: 0
  m_PVSData: 
  m_PVSObjectsArray: []
  m_PVSPortalsArray: []
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: .25
    backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 6
  m_Fog: 0
  m_FogColor: {r: .5, g: .5, b: .5, a: 1}
  m_FogMode: 3
  m_FogDensity: .00999999978
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1}
  m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1}
  m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 0
  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  m_HaloStrength: .5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 5
  m_GIWorkflowMode: 0
  m_LightmapsMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_TemporalCoherenceThreshold: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 1
  m_LightmapEditorSettings:
    serializedVersion: 3
    m_Resolution: 2
    m_BakeResolution: 40
    m_TextureWidth: 1024
    m_TextureHeight: 1024
    m_AOMaxDistance: 1
    m_Padding: 2
    m_CompAOExponent: 0
    m_LightmapParameters: {fileID: 0}
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherRayCount: 1024
    m_ReflectionCompression: 2
  m_LightmapSnapshot: {fileID: 0}
  m_RuntimeCPUUsage: 25
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentRadius: .5
    agentHeight: 2
    agentSlope: 45
    agentClimb: .400000006
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    accuratePlacement: 0
    minRegionArea: 2
    cellSize: .166666672
    manualCellSize: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &274232
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 274233}
  - 212: {fileID: 274235}
  - 61: {fileID: 274234}
  m_Layer: 0
  m_Name: New Sprite (179)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &274233
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 274232}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -11, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 179
--- !u!61 &274234
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 274232}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &274235
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 274232}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1840389
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1840392}
  - 212: {fileID: 1840391}
  - 61: {fileID: 1840390}
  m_Layer: 0
  m_Name: New Sprite (5)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1840390
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1840389}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1840391
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1840389}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1840392
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1840389}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 23
--- !u!1 &13286454
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 13286455}
  - 212: {fileID: 13286457}
  - 61: {fileID: 13286456}
  m_Layer: 0
  m_Name: New Sprite (79)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &13286455
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 13286454}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 0, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 79
--- !u!61 &13286456
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 13286454}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &13286457
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 13286454}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &14416802
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 14416803}
  - 212: {fileID: 14416805}
  - 61: {fileID: 14416804}
  m_Layer: 0
  m_Name: New Sprite (182)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &14416803
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 14416802}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 182
--- !u!61 &14416804
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 14416802}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &14416805
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 14416802}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &32906106
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 32906109}
  - 212: {fileID: 32906108}
  - 61: {fileID: 32906107}
  m_Layer: 0
  m_Name: New Sprite (11)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &32906107
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 32906106}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &32906108
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 32906106}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &32906109
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 32906106}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 17
--- !u!1 &40846472
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 40846473}
  - 212: {fileID: 40846475}
  - 61: {fileID: 40846474}
  m_Layer: 0
  m_Name: New Sprite (119)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &40846473
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 40846472}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 119
--- !u!61 &40846474
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 40846472}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &40846475
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 40846472}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &41318892
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 41318895}
  - 212: {fileID: 41318894}
  - 61: {fileID: 41318893}
  m_Layer: 0
  m_Name: New Sprite (14)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &41318893
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 41318892}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &41318894
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 41318892}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &41318895
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 41318892}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 14
--- !u!1 &53025630
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 53025631}
  - 212: {fileID: 53025633}
  - 61: {fileID: 53025632}
  m_Layer: 0
  m_Name: New Sprite (51)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &53025631
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 53025630}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 51
--- !u!61 &53025632
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 53025630}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &53025633
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 53025630}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &75392816
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 75392819}
  - 212: {fileID: 75392818}
  - 61: {fileID: 75392817}
  m_Layer: 0
  m_Name: New Sprite (23)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &75392817
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 75392816}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &75392818
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 75392816}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &75392819
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 75392816}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 5
--- !u!1 &86898640
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 86898641}
  - 212: {fileID: 86898643}
  - 61: {fileID: 86898642}
  m_Layer: 0
  m_Name: New Sprite (89)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &86898641
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 86898640}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -6, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 89
--- !u!61 &86898642
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 86898640}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &86898643
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 86898640}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &94911519
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 94911520}
  - 212: {fileID: 94911522}
  - 61: {fileID: 94911521}
  m_Layer: 0
  m_Name: New Sprite (121)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &94911520
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 94911519}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 121
--- !u!61 &94911521
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 94911519}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &94911522
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 94911519}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &103900033
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 103900036}
  - 212: {fileID: 103900035}
  - 61: {fileID: 103900034}
  m_Layer: 0
  m_Name: New Sprite (4)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &103900034
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 103900033}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &103900035
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 103900033}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &103900036
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 103900033}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 24
--- !u!1 &121733011
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 121733012}
  - 212: {fileID: 121733014}
  - 61: {fileID: 121733013}
  m_Layer: 0
  m_Name: New Sprite (94)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &121733012
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 121733011}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -11, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 94
--- !u!61 &121733013
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 121733011}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &121733014
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 121733011}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &130658769
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 130658770}
  - 212: {fileID: 130658772}
  - 61: {fileID: 130658771}
  m_Layer: 0
  m_Name: New Sprite (178)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &130658770
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 130658769}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -8, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 178
--- !u!61 &130658771
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 130658769}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &130658772
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 130658769}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &182610055
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 182610056}
  - 212: {fileID: 182610058}
  - 61: {fileID: 182610057}
  m_Layer: 0
  m_Name: New Sprite (60)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &182610056
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 182610055}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 7, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 60
--- !u!61 &182610057
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 182610055}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &182610058
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 182610055}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &187938009
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 187938010}
  - 212: {fileID: 187938012}
  - 61: {fileID: 187938011}
  m_Layer: 0
  m_Name: New Sprite (87)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &187938010
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 187938009}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 8, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 87
--- !u!61 &187938011
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 187938009}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &187938012
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 187938009}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &192680333
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 192680334}
  - 212: {fileID: 192680336}
  - 61: {fileID: 192680335}
  m_Layer: 0
  m_Name: New Sprite (32)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &192680334
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 192680333}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 32
--- !u!61 &192680335
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 192680333}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &192680336
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 192680333}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &193575736
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 193575737}
  - 212: {fileID: 193575739}
  - 61: {fileID: 193575738}
  m_Layer: 0
  m_Name: New Sprite (164)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &193575737
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 193575736}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 164
--- !u!61 &193575738
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 193575736}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &193575739
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 193575736}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &203096252
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 203096253}
  - 212: {fileID: 203096255}
  - 61: {fileID: 203096254}
  m_Layer: 0
  m_Name: New Sprite (148)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &203096253
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 203096252}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 148
--- !u!61 &203096254
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 203096252}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &203096255
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 203096252}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &203672614
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 203672617}
  - 212: {fileID: 203672616}
  - 61: {fileID: 203672615}
  m_Layer: 0
  m_Name: New Sprite (13)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &203672615
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 203672614}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &203672616
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 203672614}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &203672617
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 203672614}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 15
--- !u!1 &205705971
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 205705972}
  - 212: {fileID: 205705974}
  - 61: {fileID: 205705973}
  m_Layer: 0
  m_Name: New Sprite (138)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &205705972
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 205705971}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 138
--- !u!61 &205705973
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 205705971}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &205705974
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 205705971}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &215374858
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 215374861}
  - 212: {fileID: 215374860}
  - 61: {fileID: 215374859}
  m_Layer: 0
  m_Name: New Sprite
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &215374859
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 215374858}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &215374860
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 215374858}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &215374861
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 215374858}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 28
--- !u!1 &230633782
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 230633785}
  - 212: {fileID: 230633784}
  - 61: {fileID: 230633783}
  m_Layer: 0
  m_Name: New Sprite (10)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &230633783
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 230633782}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &230633784
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 230633782}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &230633785
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 230633782}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 18
--- !u!1 &231440528
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 231440529}
  - 212: {fileID: 231440531}
  - 61: {fileID: 231440530}
  m_Layer: 0
  m_Name: New Sprite (127)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &231440529
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 231440528}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 127
--- !u!61 &231440530
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 231440528}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &231440531
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 231440528}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &247532890
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 247532893}
  - 212: {fileID: 247532892}
  - 61: {fileID: 247532891}
  m_Layer: 0
  m_Name: New Sprite (21)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &247532891
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 247532890}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &247532892
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 247532890}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &247532893
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 247532890}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 7
--- !u!1 &250962651
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 250962652}
  - 212: {fileID: 250962654}
  - 61: {fileID: 250962653}
  m_Layer: 0
  m_Name: New Sprite (55)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &250962652
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 250962651}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 55
--- !u!61 &250962653
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 250962651}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &250962654
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 250962651}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &261278202
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 261278203}
  - 212: {fileID: 261278205}
  - 61: {fileID: 261278204}
  m_Layer: 0
  m_Name: New Sprite (174)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &261278203
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 261278202}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 174
--- !u!61 &261278204
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 261278202}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &261278205
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 261278202}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &268365935
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 268365936}
  - 212: {fileID: 268365938}
  - 61: {fileID: 268365937}
  m_Layer: 0
  m_Name: New Sprite (115)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &268365936
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 268365935}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 115
--- !u!61 &268365937
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 268365935}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &268365938
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 268365935}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &279364898
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 279364901}
  - 212: {fileID: 279364900}
  - 61: {fileID: 279364899}
  m_Layer: 0
  m_Name: New Sprite (26)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &279364899
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 279364898}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &279364900
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 279364898}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &279364901
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 279364898}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 2
--- !u!1 &285484949
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 285484950}
  - 212: {fileID: 285484952}
  - 61: {fileID: 285484951}
  m_Layer: 0
  m_Name: New Sprite (36)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &285484950
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 285484949}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 36
--- !u!61 &285484951
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 285484949}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &285484952
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 285484949}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &294378429
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 294378430}
  - 212: {fileID: 294378432}
  - 61: {fileID: 294378431}
  m_Layer: 0
  m_Name: New Sprite (197)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &294378430
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 294378429}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -8, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 197
--- !u!61 &294378431
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 294378429}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &294378432
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 294378429}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &295180548
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 295180549}
  - 212: {fileID: 295180551}
  - 61: {fileID: 295180550}
  m_Layer: 0
  m_Name: New Sprite (168)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &295180549
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 295180548}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -12, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 168
--- !u!61 &295180550
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 295180548}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &295180551
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 295180548}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &348276944
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 348276945}
  - 212: {fileID: 348276947}
  - 61: {fileID: 348276946}
  m_Layer: 0
  m_Name: New Sprite (137)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &348276945
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 348276944}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 137
--- !u!61 &348276946
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 348276944}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &348276947
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 348276944}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &348672167
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 348672168}
  - 212: {fileID: 348672170}
  - 61: {fileID: 348672169}
  m_Layer: 0
  m_Name: New Sprite (171)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &348672168
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 348672167}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 171
--- !u!61 &348672169
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 348672167}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &348672170
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 348672167}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &393020789
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 393020790}
  - 212: {fileID: 393020792}
  - 61: {fileID: 393020791}
  m_Layer: 0
  m_Name: New Sprite (97)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &393020790
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 393020789}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 97
--- !u!61 &393020791
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 393020789}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &393020792
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 393020789}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &396648240
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 396648241}
  - 212: {fileID: 396648243}
  - 61: {fileID: 396648242}
  m_Layer: 0
  m_Name: New Sprite (100)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &396648241
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 396648240}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 100
--- !u!61 &396648242
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 396648240}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &396648243
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 396648240}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &413953868
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 413953869}
  - 212: {fileID: 413953871}
  - 61: {fileID: 413953870}
  m_Layer: 0
  m_Name: New Sprite (102)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413953869
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 413953868}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 102
--- !u!61 &413953870
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 413953868}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &413953871
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 413953868}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &440664348
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 440664349}
  - 212: {fileID: 440664350}
  - 114: {fileID: 440664351}
  m_Layer: 0
  m_Name: Target
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &440664349
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 440664348}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -.300000012, z: 0}
  m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 4
--- !u!212 &440664350
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 440664348}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: -1
  m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: .520224392, g: .941176474, b: .318339169, a: 1}
--- !u!114 &440664351
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 440664348}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f903c2eb621d8418d88f8dad81b13dc6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  mask:
    serializedVersion: 2
    m_Bits: 0
  target: {fileID: 440664349}
  onlyOnDoubleClick: 1
  use2D: 1
--- !u!1 &455164404
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 455164405}
  - 212: {fileID: 455164407}
  - 61: {fileID: 455164406}
  m_Layer: 0
  m_Name: New Sprite (160)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &455164405
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 455164404}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2, y: 8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 160
--- !u!61 &455164406
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 455164404}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &455164407
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 455164404}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &466003824
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 466003825}
  - 212: {fileID: 466003827}
  - 61: {fileID: 466003826}
  m_Layer: 0
  m_Name: New Sprite (175)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &466003825
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 466003824}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 175
--- !u!61 &466003826
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 466003824}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &466003827
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 466003824}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &467944585
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 467944588}
  - 212: {fileID: 467944587}
  - 61: {fileID: 467944586}
  m_Layer: 0
  m_Name: New Sprite (155)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &467944586
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 467944585}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &467944587
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 467944585}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &467944588
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 467944585}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 155
--- !u!1 &483247469
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 483247470}
  - 212: {fileID: 483247472}
  - 61: {fileID: 483247471}
  m_Layer: 0
  m_Name: New Sprite (153)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &483247470
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 483247469}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: 7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 153
--- !u!61 &483247471
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 483247469}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &483247472
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 483247469}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &489836170
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 489836173}
  - 212: {fileID: 489836172}
  - 61: {fileID: 489836171}
  m_Layer: 0
  m_Name: New Sprite (19)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &489836171
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 489836170}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &489836172
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 489836170}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &489836173
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 489836170}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -4, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 9
--- !u!1 &494889605
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 494889606}
  - 212: {fileID: 494889608}
  - 61: {fileID: 494889607}
  m_Layer: 0
  m_Name: New Sprite (114)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &494889606
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 494889605}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 114
--- !u!61 &494889607
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 494889605}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &494889608
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 494889605}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &503311255
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 503311256}
  - 212: {fileID: 503311258}
  - 61: {fileID: 503311257}
  m_Layer: 0
  m_Name: New Sprite (181)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &503311256
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 503311255}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -8, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 181
--- !u!61 &503311257
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 503311255}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &503311258
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 503311255}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &516908354
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 516908355}
  - 212: {fileID: 516908357}
  - 61: {fileID: 516908356}
  m_Layer: 0
  m_Name: New Sprite (80)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &516908355
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 516908354}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 1, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 80
--- !u!61 &516908356
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 516908354}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &516908357
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 516908354}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &536648957
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 536648958}
  - 212: {fileID: 536648960}
  - 61: {fileID: 536648959}
  m_Layer: 0
  m_Name: New Sprite (46)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &536648958
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 536648957}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 46
--- !u!61 &536648959
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 536648957}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &536648960
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 536648957}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &557659112
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 557659113}
  - 212: {fileID: 557659115}
  - 61: {fileID: 557659114}
  m_Layer: 0
  m_Name: New Sprite (139)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &557659113
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 557659112}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 139
--- !u!61 &557659114
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 557659112}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &557659115
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 557659112}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &575193249
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 575193250}
  - 212: {fileID: 575193252}
  - 61: {fileID: 575193251}
  m_Layer: 0
  m_Name: New Sprite (150)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &575193250
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 575193249}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 150
--- !u!61 &575193251
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 575193249}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &575193252
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 575193249}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &590758068
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 590758069}
  - 212: {fileID: 590758071}
  - 61: {fileID: 590758070}
  m_Layer: 0
  m_Name: New Sprite (111)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &590758069
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 590758068}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 111
--- !u!61 &590758070
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 590758068}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &590758071
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 590758068}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &596208722
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 596208723}
  - 212: {fileID: 596208725}
  - 61: {fileID: 596208724}
  m_Layer: 0
  m_Name: New Sprite (188)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &596208723
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 596208722}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 188
--- !u!61 &596208724
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 596208722}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &596208725
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 596208722}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &602279269
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 602279270}
  - 212: {fileID: 602279272}
  - 61: {fileID: 602279271}
  m_Layer: 0
  m_Name: New Sprite (143)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &602279270
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 602279269}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 143
--- !u!61 &602279271
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 602279269}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &602279272
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 602279269}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &603335629
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 603335630}
  - 212: {fileID: 603335632}
  - 61: {fileID: 603335631}
  m_Layer: 0
  m_Name: New Sprite (93)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &603335630
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 603335629}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -10, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 93
--- !u!61 &603335631
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 603335629}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &603335632
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 603335629}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &613512364
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 613512365}
  - 212: {fileID: 613512367}
  - 61: {fileID: 613512366}
  m_Layer: 0
  m_Name: New Sprite (65)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &613512365
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 613512364}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 2, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 65
--- !u!61 &613512366
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 613512364}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &613512367
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 613512364}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &627418487
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 627418488}
  - 212: {fileID: 627418490}
  - 61: {fileID: 627418489}
  m_Layer: 0
  m_Name: New Sprite (118)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &627418488
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 627418487}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 3, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 118
--- !u!61 &627418489
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 627418487}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &627418490
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 627418487}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &629875771
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 629875772}
  - 212: {fileID: 629875774}
  - 61: {fileID: 629875773}
  m_Layer: 0
  m_Name: New Sprite (154)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &629875772
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 629875771}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 154
--- !u!61 &629875773
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 629875771}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &629875774
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 629875771}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &633494349
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 633494350}
  - 212: {fileID: 633494352}
  - 61: {fileID: 633494351}
  m_Layer: 0
  m_Name: New Sprite (76)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &633494350
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 633494349}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -3, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 76
--- !u!61 &633494351
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 633494349}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &633494352
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 633494349}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &639496564
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 639496566}
  - 108: {fileID: 639496565}
  m_Layer: 0
  m_Name: Directional Light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!108 &639496565
Light:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 639496564}
  m_Enabled: 1
  serializedVersion: 6
  m_Type: 1
  m_Color: {r: 1, g: .956862748, b: .839215696, a: 1}
  m_Intensity: 1
  m_Range: 10
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 2
    m_Resolution: -1
    m_Strength: 1
    m_Bias: .0500000007
    m_NormalBias: .400000006
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 4
  m_BounceIntensity: 1
  m_ShadowRadius: 0
  m_ShadowAngle: 0
  m_AreaSize: {x: 1, y: 1}
--- !u!4 &639496566
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 639496564}
  m_LocalRotation: {x: .408217937, y: -.234569728, z: .109381676, w: .875426054}
  m_LocalPosition: {x: 0, y: 3, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
--- !u!1 &641485177
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 641485180}
  - 212: {fileID: 641485179}
  - 61: {fileID: 641485178}
  m_Layer: 0
  m_Name: New Sprite (28)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &641485178
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 641485177}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &641485179
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 641485177}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &641485180
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 641485177}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 0
--- !u!1 &648162963
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 648162964}
  - 212: {fileID: 648162966}
  - 61: {fileID: 648162965}
  m_Layer: 0
  m_Name: New Sprite (34)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &648162964
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 648162963}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 34
--- !u!61 &648162965
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 648162963}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &648162966
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 648162963}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &654857145
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 654857146}
  - 212: {fileID: 654857148}
  - 61: {fileID: 654857147}
  m_Layer: 0
  m_Name: New Sprite (41)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &654857146
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 654857145}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 41
--- !u!61 &654857147
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 654857145}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &654857148
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 654857145}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &665390500
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 665390501}
  - 212: {fileID: 665390503}
  - 61: {fileID: 665390502}
  m_Layer: 0
  m_Name: New Sprite (132)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &665390501
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 665390500}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 132
--- !u!61 &665390502
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 665390500}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &665390503
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 665390500}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &666290053
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 666290054}
  - 212: {fileID: 666290056}
  - 61: {fileID: 666290055}
  m_Layer: 0
  m_Name: New Sprite (91)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &666290054
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 666290053}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -8, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 91
--- !u!61 &666290055
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 666290053}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &666290056
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 666290053}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &669060427
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 669060428}
  - 212: {fileID: 669060430}
  - 61: {fileID: 669060429}
  m_Layer: 0
  m_Name: New Sprite (131)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &669060428
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 669060427}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 131
--- !u!61 &669060429
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 669060427}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &669060430
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 669060427}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &671486598
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 671486599}
  - 212: {fileID: 671486601}
  - 61: {fileID: 671486600}
  m_Layer: 0
  m_Name: New Sprite (149)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &671486599
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 671486598}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 149
--- !u!61 &671486600
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 671486598}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &671486601
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 671486598}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &684820936
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 684820937}
  - 212: {fileID: 684820939}
  - 61: {fileID: 684820938}
  m_Layer: 0
  m_Name: New Sprite (105)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &684820937
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 684820936}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -8, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 105
--- !u!61 &684820938
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 684820936}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &684820939
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 684820936}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &684884368
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 684884369}
  - 212: {fileID: 684884371}
  - 61: {fileID: 684884370}
  m_Layer: 0
  m_Name: New Sprite (59)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &684884369
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 684884368}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 8, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 59
--- !u!61 &684884370
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 684884368}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &684884371
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 684884368}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &704326176
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 704326177}
  - 212: {fileID: 704326179}
  - 61: {fileID: 704326178}
  m_Layer: 0
  m_Name: New Sprite (166)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &704326177
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704326176}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 166
--- !u!61 &704326178
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704326176}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &704326179
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704326176}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &704341437
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 704341438}
  - 212: {fileID: 704341440}
  - 61: {fileID: 704341439}
  m_Layer: 0
  m_Name: New Sprite (135)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &704341438
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704341437}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: 0, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 135
--- !u!61 &704341439
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704341437}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &704341440
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704341437}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &707490098
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 707490099}
  - 212: {fileID: 707490101}
  - 61: {fileID: 707490100}
  m_Layer: 0
  m_Name: New Sprite (183)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &707490099
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 707490098}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -8, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 183
--- !u!61 &707490100
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 707490098}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &707490101
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 707490098}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &709907633
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 709907634}
  - 212: {fileID: 709907636}
  - 61: {fileID: 709907635}
  m_Layer: 0
  m_Name: New Sprite (37)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &709907634
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 709907633}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 37
--- !u!61 &709907635
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 709907633}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &709907636
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 709907633}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &713711644
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 713711645}
  - 212: {fileID: 713711647}
  - 61: {fileID: 713711646}
  m_Layer: 0
  m_Name: New Sprite (103)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &713711645
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 713711644}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -10, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 103
--- !u!61 &713711646
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 713711644}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &713711647
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 713711644}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &762646748
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 762646749}
  - 212: {fileID: 762646751}
  - 61: {fileID: 762646750}
  m_Layer: 0
  m_Name: New Sprite (40)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &762646749
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 762646748}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 40
--- !u!61 &762646750
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 762646748}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &762646751
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 762646748}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &766609812
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 766609813}
  - 212: {fileID: 766609815}
  - 61: {fileID: 766609814}
  m_Layer: 0
  m_Name: New Sprite (35)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &766609813
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 766609812}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 35
--- !u!61 &766609814
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 766609812}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &766609815
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 766609812}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &766771782
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 766771783}
  - 212: {fileID: 766771785}
  - 61: {fileID: 766771784}
  m_Layer: 0
  m_Name: New Sprite (95)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &766771783
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 766771782}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -12, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 95
--- !u!61 &766771784
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 766771782}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &766771785
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 766771782}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &770208796
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 770208797}
  - 212: {fileID: 770208799}
  - 61: {fileID: 770208798}
  m_Layer: 0
  m_Name: New Sprite (64)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &770208797
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 770208796}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 3, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 64
--- !u!61 &770208798
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 770208796}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &770208799
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 770208796}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &771290903
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 771290904}
  - 212: {fileID: 771290906}
  - 61: {fileID: 771290905}
  m_Layer: 0
  m_Name: New Sprite (192)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &771290904
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 771290903}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 192
--- !u!61 &771290905
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 771290903}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &771290906
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 771290903}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &782310709
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 782310710}
  - 212: {fileID: 782310712}
  - 61: {fileID: 782310711}
  m_Layer: 0
  m_Name: New Sprite (92)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &782310710
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 782310709}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -9, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 92
--- !u!61 &782310711
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 782310709}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &782310712
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 782310709}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &785542434
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 785542435}
  - 212: {fileID: 785542437}
  - 61: {fileID: 785542436}
  m_Layer: 0
  m_Name: New Sprite (54)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &785542435
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 785542434}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 0, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 54
--- !u!61 &785542436
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 785542434}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &785542437
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 785542434}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &786283106
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 786283107}
  - 212: {fileID: 786283109}
  - 61: {fileID: 786283108}
  m_Layer: 0
  m_Name: New Sprite (180)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &786283107
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 786283106}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 180
--- !u!61 &786283108
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 786283106}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &786283109
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 786283106}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &786558554
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 786558555}
  - 212: {fileID: 786558557}
  - 61: {fileID: 786558556}
  m_Layer: 0
  m_Name: New Sprite (147)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &786558555
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 786558554}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 147
--- !u!61 &786558556
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 786558554}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &786558557
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 786558554}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &802927036
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 802927039}
  - 212: {fileID: 802927038}
  - 61: {fileID: 802927037}
  m_Layer: 0
  m_Name: New Sprite (15)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &802927037
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 802927036}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &802927038
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 802927036}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &802927039
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 802927036}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 13
--- !u!1 &804534766
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 804534767}
  - 212: {fileID: 804534769}
  - 61: {fileID: 804534768}
  m_Layer: 0
  m_Name: New Sprite (49)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &804534767
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 804534766}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 49
--- !u!61 &804534768
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 804534766}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &804534769
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 804534766}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &805332206
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 805332207}
  - 212: {fileID: 805332209}
  - 61: {fileID: 805332208}
  m_Layer: 0
  m_Name: New Sprite (129)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &805332207
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 805332206}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 129
--- !u!61 &805332208
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 805332206}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &805332209
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 805332206}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &809225377
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 809225380}
  - 212: {fileID: 809225379}
  - 61: {fileID: 809225378}
  m_Layer: 0
  m_Name: New Sprite (12)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &809225378
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 809225377}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &809225379
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 809225377}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &809225380
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 809225377}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 16
--- !u!1 &812846392
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 224: {fileID: 812846395}
  - 222: {fileID: 812846394}
  - 114: {fileID: 812846393}
  m_Layer: 0
  m_Name: Description
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &812846393
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 812846392}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 'This example scene shows a 2D setup.


    A grid graph has been rotated 90 degrees to lie in the XY plane instead of the
    XZ plane. The agent uses the AILerp movement script which follows the path very
    closely which is desirable for some types of games. If you want smoother movement
    you can add a SimpleSmoothModifier to the same GameObject as the agent and set
    the ''Max Segment Length'' to 0.5.


    The agent only recalculates the path when a double click is detected, however
    that can easily be changed by modifying the ''repath rate'' on the AILerp component.


    Double click to order the agent to move there'
--- !u!222 &812846394
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 812846392}
--- !u!224 &812846395
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 812846392}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 983200568}
  m_RootOrder: 0
  m_AnchorMin: {x: 0, y: 1}
  m_AnchorMax: {x: 0, y: 1}
  m_AnchoredPosition: {x: 10, y: -10}
  m_SizeDelta: {x: 400, y: 300}
  m_Pivot: {x: 0, y: 1}
--- !u!1 &814362634
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 814362635}
  - 212: {fileID: 814362637}
  - 61: {fileID: 814362636}
  m_Layer: 0
  m_Name: New Sprite (124)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &814362635
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 814362634}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 124
--- !u!61 &814362636
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 814362634}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &814362637
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 814362634}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &821363271
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 821363272}
  - 212: {fileID: 821363274}
  - 61: {fileID: 821363273}
  m_Layer: 0
  m_Name: New Sprite (33)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &821363272
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821363271}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 0, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 33
--- !u!61 &821363273
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821363271}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &821363274
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821363271}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &824965136
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 824965137}
  - 212: {fileID: 824965139}
  - 61: {fileID: 824965138}
  m_Layer: 0
  m_Name: New Sprite (66)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &824965137
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 824965136}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 1, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 66
--- !u!61 &824965138
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 824965136}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &824965139
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 824965136}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &844816990
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 844816991}
  - 212: {fileID: 844816993}
  - 61: {fileID: 844816992}
  m_Layer: 0
  m_Name: New Sprite (90)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &844816991
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 844816990}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -7, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 90
--- !u!61 &844816992
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 844816990}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &844816993
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 844816990}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &845669854
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 845669855}
  - 212: {fileID: 845669857}
  - 61: {fileID: 845669856}
  m_Layer: 0
  m_Name: New Sprite (50)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &845669855
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 845669854}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 50
--- !u!61 &845669856
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 845669854}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &845669857
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 845669854}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &862301937
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 862301938}
  - 212: {fileID: 862301940}
  - 61: {fileID: 862301939}
  m_Layer: 0
  m_Name: New Sprite (86)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &862301938
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 862301937}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 7, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 86
--- !u!61 &862301939
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 862301937}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &862301940
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 862301937}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &878340687
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 878340690}
  - 114: {fileID: 878340689}
  - 114: {fileID: 878340688}
  m_Layer: 0
  m_Name: AI
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &878340688
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 878340687}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 847a14d4dc9cc43679ab34fc78e0182f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  repathRate: Infinity
  target: {fileID: 440664349}
  canSearch: 1
  canMove: 1
  speed: 4
  enableRotation: 1
  rotationIn2D: 1
  rotationSpeed: 30
  interpolatePathSwitches: 1
  switchPathInterpolationSpeed: 10
--- !u!114 &878340689
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 878340687}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 373b52eb9bf8c40f785bb6947a1aee66, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  drawGizmos: 1
  detailedGizmos: 0
  startEndModifier:
    addPoints: 0
    exactStartPoint: 4
    exactEndPoint: 0
    useRaycasting: 0
    mask:
      serializedVersion: 2
      m_Bits: 4294967295
    useGraphRaycasting: 0
  traversableTags: -1
  traversableTagsCompatibility:
    tagsChange: -1
    tagsSet: -1
  tagPenalties: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
--- !u!4 &878340690
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 878340687}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: 6, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1148533757}
  - {fileID: 1685307498}
  m_Father: {fileID: 0}
  m_RootOrder: 5
--- !u!1 &883093607
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 883093608}
  - 212: {fileID: 883093610}
  - 61: {fileID: 883093609}
  m_Layer: 0
  m_Name: New Sprite (107)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &883093608
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 883093607}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -11, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 107
--- !u!61 &883093609
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 883093607}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &883093610
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 883093607}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &885482127
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 885482128}
  - 212: {fileID: 885482130}
  - 61: {fileID: 885482129}
  m_Layer: 0
  m_Name: New Sprite (81)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &885482128
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 885482127}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 2, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 81
--- !u!61 &885482129
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 885482127}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &885482130
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 885482127}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &893242644
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 893242645}
  - 212: {fileID: 893242647}
  - 61: {fileID: 893242646}
  m_Layer: 0
  m_Name: New Sprite (151)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &893242645
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 893242644}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 151
--- !u!61 &893242646
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 893242644}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &893242647
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 893242644}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &903650618
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 903650619}
  - 212: {fileID: 903650621}
  - 61: {fileID: 903650620}
  m_Layer: 0
  m_Name: New Sprite (162)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &903650619
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 903650618}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: 8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 162
--- !u!61 &903650620
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 903650618}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &903650621
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 903650618}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &904036622
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 904036625}
  - 212: {fileID: 904036624}
  - 61: {fileID: 904036623}
  m_Layer: 0
  m_Name: New Sprite (22)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &904036623
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 904036622}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &904036624
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 904036622}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &904036625
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 904036622}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 6
--- !u!1 &927755934
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 927755937}
  - 212: {fileID: 927755936}
  - 61: {fileID: 927755935}
  m_Layer: 0
  m_Name: New Sprite (18)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &927755935
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 927755934}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &927755936
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 927755934}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &927755937
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 927755934}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 10
--- !u!1 &940299782
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 940299783}
  - 212: {fileID: 940299785}
  - 61: {fileID: 940299784}
  m_Layer: 0
  m_Name: New Sprite (144)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &940299783
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 940299782}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 144
--- !u!61 &940299784
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 940299782}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &940299785
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 940299782}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &973717519
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 973717520}
  - 212: {fileID: 973717522}
  - 61: {fileID: 973717521}
  m_Layer: 0
  m_Name: New Sprite (63)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &973717520
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 973717519}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 4, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 63
--- !u!61 &973717521
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 973717519}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &973717522
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 973717519}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &977774884
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 977774885}
  - 212: {fileID: 977774887}
  - 61: {fileID: 977774886}
  m_Layer: 0
  m_Name: New Sprite (83)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &977774885
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 977774884}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 4, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 83
--- !u!61 &977774886
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 977774884}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &977774887
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 977774884}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &983200567
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 224: {fileID: 983200568}
  - 223: {fileID: 983200569}
  m_Layer: 0
  m_Name: Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &983200568
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 983200567}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 812846395}
  m_Father: {fileID: 0}
  m_RootOrder: 6
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!223 &983200569
Canvas:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 983200567}
  m_Enabled: 1
  serializedVersion: 2
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 1
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!1 &985674934
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 985674937}
  - 212: {fileID: 985674936}
  - 61: {fileID: 985674935}
  m_Layer: 0
  m_Name: New Sprite (8)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &985674935
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 985674934}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &985674936
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 985674934}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &985674937
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 985674934}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: 0, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 20
--- !u!1 &987215084
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 987215086}
  - 114: {fileID: 987215085}
  m_Layer: 0
  m_Name: A*
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &987215085
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 987215084}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 78396926cbbfc4ac3b48fc5fc34a87d1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  astarData:
    dataString: UEsDBBQAAAgIAAAIIewmFTUeNwIAAFIEAAALACQAZ3JhcGgwLmpzb24KACAAAAAAAAEAGAAAgD7V3rGdAQCAPtXesZ0BAIA+1d6xnQF1Uttu2kAQ/ZVqn01kKLjAWwqEtkoTFFr1ocrDsB7jFetday8FEvHvnV3bXCrVSEaeM2cu58w723qRs+k7+wPSI5uyjMMkTT+mmA2GWQG8lyIONnzY52k2zj+NRuyUMLA1cvcCTmg27SdMWF2hM4Lfq62kKmnCvBKFNtUi3+JMW2fZtABpMWFGu8BToemBTSeUe4yMN3pTbY7KoWnR3iCi/TPqFZdQ1ZivxRu2SYNRTBr0CVc6xwYiDtdSCtv2csc67PcCR5awXAANHNpQWoliWzoqcMV4LgqLLs5l4DgXhvaNhdhn7UqqUIHdXekWejd1vt8CvYAURldf2i79lGq6UvAdjcLBurMy18H59YBe7UHuYCPxV4nqSS+N9opcc8YTzVsczLuP8wKzEvmuizaT3YR83arX6D+6m2TpMBsOx4teOm7kvps0z/B0CvseZlJUm0joPu4PwkbdKLCWOggc/ERDLnyl6aPRNlIoFsb6afEHbC/X0IYfhLGOgLgueKcfhdotjcgvmV10Lqx7FJWIUpLhYbWN9oYy2SJKTCp4N9NGobnQa1Qg3XFF7dytv/8g/2M8AHe68aNF2mO/TY/Bc26a3gIrve88tfjNV/VKC+XWCIaXlzvAg/MG5+AgeER0cj4/w5aW5dRXeSnptGIr2vN3mtDvlZYvQSmUIcSetELS4/rvlcwUilYCuWomiyqQeaq7DUW3R2oG/T8sDdTh3nMD+6V4q7TtsoQq9JobRPUcuXG8019QSwMEFAAACAAAAAgh7B5/XXYyAAAAMgAAABIAJABncmFwaDBfZWRpdG9yLmpzb24KACAAAAAAAAEAGAAAgD7V3rGdAQCAPtXesZ0BAIA+1d6xnQF7ImxvY2tlZCI6dHJ1ZSwic2hvd0V4dHJhIjpmYWxzZSwicGl2b3QiOiJDZW50ZXIifVBLAwQUAAAICAAACCHs3MkR1XUAAACDAAAACQAkAG1ldGEuanNvbgoAIAAAAAAAAQAYAACAPtXesZ0BAIA+1d6xnQEAgD7V3rGdAR2MsQ6CMBBA/+VmbA4KRVkZ2Iy7YTjbA26wJaWYGOO/S93e8N77wIvjJsFDB1q1SkMBc6R12aArD9zFHXQHY+mCqJFNVZuJ7AmZq4etS4vm7NqmgbGA9F75Sk/+FzdKyyTeiZ/VEMUN+ZotHxz3Yfcpazh+f1BLAQItABQAAAgIAAAIIewmFTUeNwIAAFIEAAALACQAAAAAAAAAAAAAAAAAAABncmFwaDAuanNvbgoAIAAAAAAAAQAYAACAPtXesZ0BAIA+1d6xnQEAgD7V3rGdAVBLAQItABQAAAgAAAAIIewef112MgAAADIAAAASACQAAAAAAAAAAAAAAIQCAABncmFwaDBfZWRpdG9yLmpzb24KACAAAAAAAAEAGAAAgD7V3rGdAQCAPtXesZ0BAIA+1d6xnQFQSwECLQAUAAAICAAACCHs3MkR1XUAAACDAAAACQAkAAAAAAAAAAAAAAAKAwAAbWV0YS5qc29uCgAgAAAAAAABABgAAIA+1d6xnQEAgD7V3rGdAQCAPtXesZ0BUEsFBgAAAAADAAMAHAEAAMoDAAAAAA==
    upgradeData: 
    data_backup: 
    file_cachedStartup: {fileID: 0}
    data_cachedStartup: 
    cacheStartup: 0
  showNavGraphs: 1
  showUnwalkableNodes: 1
  debugMode: 0
  debugFloor: 0
  debugRoof: 1
  manualDebugFloorRoof: 0
  showSearchTree: 0
  unwalkableNodeDebugSize: .5
  logPathResults: 0
  maxNearestNodeDistance: 100
  scanOnStartup: 1
  fullGetNearestSearch: 0
  prioritizeGraphs: 0
  prioritizeGraphsLimit: 1
  colorSettings:
    _NodeConnection: {r: 1, g: 1, b: 1, a: .899999976}
    _UnwalkableNode: {r: 1, g: 0, b: 0, a: .5}
    _BoundsHandles: {r: .289999992, g: .453999996, b: .740999997, a: .899999976}
    _ConnectionLowLerp: {r: 0, g: 1, b: 0, a: .5}
    _ConnectionHighLerp: {r: 1, g: 0, b: 0, a: .5}
    _MeshEdgeColor: {r: 0, g: 0, b: 0, a: .5}
    _MeshColor: {r: .125, g: .68599999, b: 0, a: .189999998}
    _AreaColors: []
  tagNames:
  - Basic Ground
  - 1
  - 2
  - 3
  - 4
  - 5
  - 6
  - 7
  - 8
  - 9
  - 10
  - 11
  - 12
  - 13
  - 14
  - 15
  - 16
  - 17
  - 18
  - 19
  - 20
  - 21
  - 22
  - 23
  - 24
  - 25
  - 26
  - 27
  - 28
  - 29
  - 30
  - 31
  heuristic: 1
  heuristicScale: 1
  threadCount: 0
  maxFrameTime: 1
  minAreaSize: 0
  limitGraphUpdates: 1
  maxGraphUpdateFreq: .200000003
  euclideanEmbedding:
    mode: 0
    seed: 0
    pivotPointRoot: {fileID: 0}
    spreadOutCount: 1
  showGraphs: 1
--- !u!4 &987215086
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 987215084}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .042812001, y: .00337039237, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
--- !u!1 &987505641
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 987505642}
  - 212: {fileID: 987505644}
  - 61: {fileID: 987505643}
  m_Layer: 0
  m_Name: New Sprite (194)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &987505642
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 987505641}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 194
--- !u!61 &987505643
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 987505641}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &987505644
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 987505641}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &989219432
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 989219435}
  - 212: {fileID: 989219434}
  - 61: {fileID: 989219433}
  m_Layer: 0
  m_Name: New Sprite (9)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &989219433
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 989219432}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &989219434
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 989219432}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &989219435
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 989219432}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -4, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 19
--- !u!1 &1005164253
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1005164254}
  - 212: {fileID: 1005164256}
  - 61: {fileID: 1005164255}
  m_Layer: 0
  m_Name: New Sprite (190)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1005164254
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1005164253}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 190
--- !u!61 &1005164255
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1005164253}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1005164256
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1005164253}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1006240233
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1006240234}
  - 212: {fileID: 1006240236}
  - 61: {fileID: 1006240235}
  m_Layer: 0
  m_Name: New Sprite (71)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1006240234
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1006240233}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -4, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 71
--- !u!61 &1006240235
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1006240233}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1006240236
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1006240233}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1013481761
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1013481762}
  - 212: {fileID: 1013481764}
  - 61: {fileID: 1013481763}
  m_Layer: 0
  m_Name: New Sprite (43)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1013481762
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1013481761}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 43
--- !u!61 &1013481763
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1013481761}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1013481764
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1013481761}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1039110773
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1039110776}
  - 212: {fileID: 1039110775}
  - 61: {fileID: 1039110774}
  m_Layer: 0
  m_Name: New Sprite (17)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1039110774
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1039110773}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1039110775
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1039110773}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1039110776
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1039110773}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 11
--- !u!1 &1048380919
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1048380920}
  - 212: {fileID: 1048380922}
  - 61: {fileID: 1048380921}
  m_Layer: 0
  m_Name: New Sprite (116)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1048380920
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1048380919}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 116
--- !u!61 &1048380921
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1048380919}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1048380922
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1048380919}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1068880776
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1068880777}
  - 212: {fileID: 1068880779}
  - 61: {fileID: 1068880778}
  m_Layer: 0
  m_Name: New Sprite (122)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1068880777
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1068880776}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 5, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 122
--- !u!61 &1068880778
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1068880776}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1068880779
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1068880776}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1070318762
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1070318763}
  - 212: {fileID: 1070318765}
  - 61: {fileID: 1070318764}
  m_Layer: 0
  m_Name: New Sprite (133)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1070318763
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1070318762}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 5, y: -7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 133
--- !u!61 &1070318764
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1070318762}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1070318765
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1070318762}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1071030455
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1071030456}
  - 212: {fileID: 1071030458}
  - 61: {fileID: 1071030457}
  m_Layer: 0
  m_Name: New Sprite (98)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1071030456
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1071030455}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 98
--- !u!61 &1071030457
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1071030455}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1071030458
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1071030455}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1071911239
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1071911240}
  - 212: {fileID: 1071911242}
  - 61: {fileID: 1071911241}
  m_Layer: 0
  m_Name: New Sprite (165)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1071911240
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1071911239}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -7, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 165
--- !u!61 &1071911241
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1071911239}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1071911242
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1071911239}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1087069451
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1087069454}
  - 212: {fileID: 1087069453}
  - 61: {fileID: 1087069452}
  m_Layer: 0
  m_Name: New Sprite (25)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1087069452
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1087069451}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1087069453
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1087069451}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1087069454
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1087069451}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 3
--- !u!1 &1091697849
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1091697850}
  - 212: {fileID: 1091697852}
  - 61: {fileID: 1091697851}
  m_Layer: 0
  m_Name: New Sprite (61)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1091697850
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1091697849}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 6, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 61
--- !u!61 &1091697851
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1091697849}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1091697852
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1091697849}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1099745258
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1099745259}
  - 212: {fileID: 1099745261}
  - 61: {fileID: 1099745260}
  m_Layer: 0
  m_Name: New Sprite (78)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1099745259
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1099745258}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -1, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 78
--- !u!61 &1099745260
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1099745258}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1099745261
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1099745258}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1102861399
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1102861400}
  - 212: {fileID: 1102861402}
  - 61: {fileID: 1102861401}
  m_Layer: 0
  m_Name: New Sprite (57)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1102861400
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1102861399}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 57
--- !u!61 &1102861401
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1102861399}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1102861402
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1102861399}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1148533756
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1148533757}
  - 212: {fileID: 1148533758}
  m_Layer: 0
  m_Name: Sprite
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1148533757
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1148533756}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -.0057000001, z: 0}
  m_LocalScale: {x: 5, y: 3, z: 5}
  m_Children: []
  m_Father: {fileID: 878340690}
  m_RootOrder: 0
--- !u!212 &1148533758
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1148533756}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: .318339139, g: .812313437, b: .941176474, a: 1}
--- !u!1 &1153413500
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1153413503}
  - 212: {fileID: 1153413502}
  - 61: {fileID: 1153413501}
  m_Layer: 0
  m_Name: New Sprite (7)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1153413501
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1153413500}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1153413502
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1153413500}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1153413503
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1153413500}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 21
--- !u!1 &1156223152
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1156223153}
  - 212: {fileID: 1156223155}
  - 61: {fileID: 1156223154}
  m_Layer: 0
  m_Name: New Sprite (158)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1156223153
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1156223152}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 158
--- !u!61 &1156223154
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1156223152}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1156223155
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1156223152}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1212910033
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1212910034}
  - 212: {fileID: 1212910036}
  - 61: {fileID: 1212910035}
  m_Layer: 0
  m_Name: New Sprite (70)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1212910034
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1212910033}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -3, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 70
--- !u!61 &1212910035
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1212910033}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1212910036
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1212910033}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1215890923
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1215890924}
  m_Layer: 0
  m_Name: Obstacles
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1215890924
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1215890923}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 641485180}
  - {fileID: 1820510373}
  - {fileID: 279364901}
  - {fileID: 1087069454}
  - {fileID: 1416673678}
  - {fileID: 75392819}
  - {fileID: 904036625}
  - {fileID: 247532893}
  - {fileID: 2141037986}
  - {fileID: 489836173}
  - {fileID: 927755937}
  - {fileID: 1039110776}
  - {fileID: 1310001820}
  - {fileID: 802927039}
  - {fileID: 41318895}
  - {fileID: 203672617}
  - {fileID: 809225380}
  - {fileID: 32906109}
  - {fileID: 230633785}
  - {fileID: 989219435}
  - {fileID: 985674937}
  - {fileID: 1153413503}
  - {fileID: 1493285847}
  - {fileID: 1840392}
  - {fileID: 103900036}
  - {fileID: 1853158224}
  - {fileID: 1496642641}
  - {fileID: 1453085996}
  - {fileID: 215374861}
  - {fileID: 1217383441}
  - {fileID: 1235516547}
  - {fileID: 1675973998}
  - {fileID: 192680334}
  - {fileID: 821363272}
  - {fileID: 648162964}
  - {fileID: 766609813}
  - {fileID: 285484950}
  - {fileID: 709907634}
  - {fileID: 1280360602}
  - {fileID: 2110278871}
  - {fileID: 762646749}
  - {fileID: 654857146}
  - {fileID: 1302047507}
  - {fileID: 1013481762}
  - {fileID: 1888922121}
  - {fileID: 1402779280}
  - {fileID: 536648958}
  - {fileID: 1520920668}
  - {fileID: 2136508625}
  - {fileID: 804534767}
  - {fileID: 845669855}
  - {fileID: 53025631}
  - {fileID: 1498139829}
  - {fileID: 1899504126}
  - {fileID: 785542435}
  - {fileID: 250962652}
  - {fileID: 1761730387}
  - {fileID: 1102861400}
  - {fileID: 1797401780}
  - {fileID: 684884369}
  - {fileID: 182610056}
  - {fileID: 1091697850}
  - {fileID: 1358459576}
  - {fileID: 973717520}
  - {fileID: 770208797}
  - {fileID: 613512365}
  - {fileID: 824965137}
  - {fileID: 1376937884}
  - {fileID: 2090635508}
  - {fileID: 1267294335}
  - {fileID: 1212910034}
  - {fileID: 1006240234}
  - {fileID: 1243426407}
  - {fileID: 1706734094}
  - {fileID: 1302121516}
  - {fileID: 1599626006}
  - {fileID: 633494350}
  - {fileID: 1274935722}
  - {fileID: 1099745259}
  - {fileID: 13286455}
  - {fileID: 516908355}
  - {fileID: 885482128}
  - {fileID: 1903434415}
  - {fileID: 977774885}
  - {fileID: 2144690567}
  - {fileID: 1972520752}
  - {fileID: 862301938}
  - {fileID: 187938010}
  - {fileID: 1518390278}
  - {fileID: 86898641}
  - {fileID: 844816991}
  - {fileID: 666290054}
  - {fileID: 782310710}
  - {fileID: 603335630}
  - {fileID: 121733012}
  - {fileID: 766771783}
  - {fileID: 1884183002}
  - {fileID: 393020790}
  - {fileID: 1071030456}
  - {fileID: 2035443079}
  - {fileID: 396648241}
  - {fileID: 1442532221}
  - {fileID: 413953869}
  - {fileID: 713711645}
  - {fileID: 1826429065}
  - {fileID: 684820937}
  - {fileID: 1232300147}
  - {fileID: 883093608}
  - {fileID: 1498256027}
  - {fileID: 1545800334}
  - {fileID: 1359301670}
  - {fileID: 590758069}
  - {fileID: 2141534750}
  - {fileID: 2138261505}
  - {fileID: 494889606}
  - {fileID: 268365936}
  - {fileID: 1048380920}
  - {fileID: 2122003832}
  - {fileID: 627418488}
  - {fileID: 40846473}
  - {fileID: 1222136716}
  - {fileID: 94911520}
  - {fileID: 1068880777}
  - {fileID: 1424304505}
  - {fileID: 814362635}
  - {fileID: 1590906821}
  - {fileID: 1531138876}
  - {fileID: 231440529}
  - {fileID: 1845777689}
  - {fileID: 805332207}
  - {fileID: 1639188805}
  - {fileID: 669060428}
  - {fileID: 665390501}
  - {fileID: 1070318763}
  - {fileID: 2046881187}
  - {fileID: 704341438}
  - {fileID: 1641475971}
  - {fileID: 348276945}
  - {fileID: 205705972}
  - {fileID: 557659113}
  - {fileID: 1423741233}
  - {fileID: 1991524125}
  - {fileID: 1793248271}
  - {fileID: 602279270}
  - {fileID: 940299783}
  - {fileID: 1414437148}
  - {fileID: 1772820114}
  - {fileID: 786558555}
  - {fileID: 203096253}
  - {fileID: 671486599}
  - {fileID: 575193250}
  - {fileID: 893242645}
  - {fileID: 1395814365}
  - {fileID: 483247470}
  - {fileID: 629875772}
  - {fileID: 467944588}
  - {fileID: 1766483848}
  - {fileID: 1231965527}
  - {fileID: 1156223153}
  - {fileID: 1787312430}
  - {fileID: 455164405}
  - {fileID: 1969121227}
  - {fileID: 903650619}
  - {fileID: 2010559973}
  - {fileID: 193575737}
  - {fileID: 1071911240}
  - {fileID: 704326177}
  - {fileID: 1723306038}
  - {fileID: 295180549}
  - {fileID: 1334317959}
  - {fileID: 1551943628}
  - {fileID: 348672168}
  - {fileID: 1650553702}
  - {fileID: 1826725815}
  - {fileID: 261278203}
  - {fileID: 466003825}
  - {fileID: 1885234662}
  - {fileID: 1372202702}
  - {fileID: 130658770}
  - {fileID: 274233}
  - {fileID: 786283107}
  - {fileID: 503311256}
  - {fileID: 14416803}
  - {fileID: 707490099}
  - {fileID: 1808072047}
  - {fileID: 2067119080}
  - {fileID: 2066884570}
  - {fileID: 2097767855}
  - {fileID: 596208723}
  - {fileID: 1346809283}
  - {fileID: 1005164254}
  - {fileID: 1567690874}
  - {fileID: 771290904}
  - {fileID: 1610177508}
  - {fileID: 987505642}
  - {fileID: 1243386273}
  - {fileID: 1870038866}
  - {fileID: 294378430}
  - {fileID: 1664697381}
  - {fileID: 1624163847}
  m_Father: {fileID: 0}
  m_RootOrder: 3
--- !u!1 &1217383440
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1217383441}
  - 212: {fileID: 1217383443}
  - 61: {fileID: 1217383442}
  m_Layer: 0
  m_Name: New Sprite (29)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1217383441
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1217383440}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 29
--- !u!61 &1217383442
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1217383440}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1217383443
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1217383440}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1222136715
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1222136716}
  - 212: {fileID: 1222136718}
  - 61: {fileID: 1222136717}
  m_Layer: 0
  m_Name: New Sprite (120)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1222136716
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1222136715}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 3, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 120
--- !u!61 &1222136717
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1222136715}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1222136718
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1222136715}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1231965526
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1231965527}
  - 212: {fileID: 1231965529}
  - 61: {fileID: 1231965528}
  m_Layer: 0
  m_Name: New Sprite (157)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1231965527
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1231965526}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 9, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 157
--- !u!61 &1231965528
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1231965526}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1231965529
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1231965526}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1232300146
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1232300147}
  - 212: {fileID: 1232300149}
  - 61: {fileID: 1232300148}
  m_Layer: 0
  m_Name: New Sprite (106)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1232300147
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1232300146}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -7, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 106
--- !u!61 &1232300148
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1232300146}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1232300149
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1232300146}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1235516546
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1235516547}
  - 212: {fileID: 1235516549}
  - 61: {fileID: 1235516548}
  m_Layer: 0
  m_Name: New Sprite (30)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1235516547
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1235516546}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 30
--- !u!61 &1235516548
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1235516546}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1235516549
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1235516546}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1243386272
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1243386273}
  - 212: {fileID: 1243386275}
  - 61: {fileID: 1243386274}
  m_Layer: 0
  m_Name: New Sprite (195)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1243386273
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1243386272}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -11, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 195
--- !u!61 &1243386274
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1243386272}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1243386275
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1243386272}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1243426406
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1243426407}
  - 212: {fileID: 1243426409}
  - 61: {fileID: 1243426408}
  m_Layer: 0
  m_Name: New Sprite (72)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1243426407
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1243426406}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -5, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 72
--- !u!61 &1243426408
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1243426406}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1243426409
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1243426406}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1267294334
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1267294335}
  - 212: {fileID: 1267294337}
  - 61: {fileID: 1267294336}
  m_Layer: 0
  m_Name: New Sprite (69)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1267294335
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1267294334}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -2, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 69
--- !u!61 &1267294336
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1267294334}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1267294337
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1267294334}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1274935721
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1274935722}
  - 212: {fileID: 1274935724}
  - 61: {fileID: 1274935723}
  m_Layer: 0
  m_Name: New Sprite (77)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1274935722
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1274935721}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -2, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 77
--- !u!61 &1274935723
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1274935721}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1274935724
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1274935721}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1280360601
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1280360602}
  - 212: {fileID: 1280360604}
  - 61: {fileID: 1280360603}
  m_Layer: 0
  m_Name: New Sprite (38)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1280360602
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1280360601}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 38
--- !u!61 &1280360603
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1280360601}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1280360604
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1280360601}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1302047506
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1302047507}
  - 212: {fileID: 1302047509}
  - 61: {fileID: 1302047508}
  m_Layer: 0
  m_Name: New Sprite (42)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1302047507
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302047506}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 9, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 42
--- !u!61 &1302047508
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302047506}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1302047509
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302047506}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1302121515
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1302121516}
  - 212: {fileID: 1302121518}
  - 61: {fileID: 1302121517}
  m_Layer: 0
  m_Name: New Sprite (74)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1302121516
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302121515}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -5, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 74
--- !u!61 &1302121517
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302121515}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1302121518
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302121515}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1310001817
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1310001820}
  - 212: {fileID: 1310001819}
  - 61: {fileID: 1310001818}
  m_Layer: 0
  m_Name: New Sprite (16)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1310001818
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1310001817}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1310001819
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1310001817}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1310001820
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1310001817}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 12
--- !u!1 &1334317958
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1334317959}
  - 212: {fileID: 1334317961}
  - 61: {fileID: 1334317960}
  m_Layer: 0
  m_Name: New Sprite (169)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1334317959
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1334317958}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 169
--- !u!61 &1334317960
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1334317958}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1334317961
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1334317958}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1346809282
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1346809283}
  - 212: {fileID: 1346809285}
  - 61: {fileID: 1346809284}
  m_Layer: 0
  m_Name: New Sprite (189)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1346809283
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1346809282}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 189
--- !u!61 &1346809284
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1346809282}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1346809285
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1346809282}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1358459575
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1358459576}
  - 212: {fileID: 1358459578}
  - 61: {fileID: 1358459577}
  m_Layer: 0
  m_Name: New Sprite (62)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1358459576
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1358459575}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 5, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 62
--- !u!61 &1358459577
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1358459575}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1358459578
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1358459575}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1359301669
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1359301670}
  - 212: {fileID: 1359301672}
  - 61: {fileID: 1359301671}
  m_Layer: 0
  m_Name: New Sprite (110)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1359301670
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1359301669}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: 0, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 110
--- !u!61 &1359301671
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1359301669}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1359301672
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1359301669}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1372202701
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1372202702}
  - 212: {fileID: 1372202704}
  - 61: {fileID: 1372202703}
  m_Layer: 0
  m_Name: New Sprite (177)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1372202702
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1372202701}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 177
--- !u!61 &1372202703
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1372202701}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1372202704
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1372202701}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1376937883
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1376937884}
  - 212: {fileID: 1376937886}
  - 61: {fileID: 1376937885}
  m_Layer: 0
  m_Name: New Sprite (67)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1376937884
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1376937883}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 0, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 67
--- !u!61 &1376937885
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1376937883}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1376937886
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1376937883}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1395814364
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1395814365}
  - 212: {fileID: 1395814367}
  - 61: {fileID: 1395814366}
  m_Layer: 0
  m_Name: New Sprite (152)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1395814365
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1395814364}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: 7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 152
--- !u!61 &1395814366
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1395814364}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1395814367
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1395814364}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1402779279
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1402779280}
  - 212: {fileID: 1402779282}
  - 61: {fileID: 1402779281}
  m_Layer: 0
  m_Name: New Sprite (45)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1402779280
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1402779279}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 9, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 45
--- !u!61 &1402779281
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1402779279}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1402779282
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1402779279}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1414437147
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1414437148}
  - 212: {fileID: 1414437150}
  - 61: {fileID: 1414437149}
  m_Layer: 0
  m_Name: New Sprite (145)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1414437148
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1414437147}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 8, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 145
--- !u!61 &1414437149
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1414437147}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1414437150
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1414437147}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1416673675
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1416673678}
  - 212: {fileID: 1416673677}
  - 61: {fileID: 1416673676}
  m_Layer: 0
  m_Name: New Sprite (24)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1416673676
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1416673675}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1416673677
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1416673675}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1416673678
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1416673675}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 4
--- !u!1 &1423741232
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1423741233}
  - 212: {fileID: 1423741235}
  - 61: {fileID: 1423741234}
  m_Layer: 0
  m_Name: New Sprite (140)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1423741233
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1423741232}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 5, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 140
--- !u!61 &1423741234
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1423741232}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1423741235
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1423741232}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1424304504
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1424304505}
  - 212: {fileID: 1424304507}
  - 61: {fileID: 1424304506}
  m_Layer: 0
  m_Name: New Sprite (123)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1424304505
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1424304504}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 3, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 123
--- !u!61 &1424304506
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1424304504}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1424304507
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1424304504}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1442532220
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1442532221}
  - 212: {fileID: 1442532223}
  - 61: {fileID: 1442532222}
  m_Layer: 0
  m_Name: New Sprite (101)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1442532221
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1442532220}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 101
--- !u!61 &1442532222
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1442532220}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1442532223
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1442532220}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1453085993
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1453085996}
  - 212: {fileID: 1453085995}
  - 61: {fileID: 1453085994}
  m_Layer: 0
  m_Name: New Sprite (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1453085994
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1453085993}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1453085995
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1453085993}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1453085996
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1453085993}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 27
--- !u!1 &1493285844
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1493285847}
  - 212: {fileID: 1493285846}
  - 61: {fileID: 1493285845}
  m_Layer: 0
  m_Name: New Sprite (6)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1493285845
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1493285844}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1493285846
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1493285844}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1493285847
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1493285844}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 22
--- !u!1 &1496642638
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1496642641}
  - 212: {fileID: 1496642640}
  - 61: {fileID: 1496642639}
  m_Layer: 0
  m_Name: New Sprite (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1496642639
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1496642638}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1496642640
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1496642638}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1496642641
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1496642638}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 26
--- !u!1 &1498139828
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1498139829}
  - 212: {fileID: 1498139831}
  - 61: {fileID: 1498139830}
  m_Layer: 0
  m_Name: New Sprite (52)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1498139829
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1498139828}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 52
--- !u!61 &1498139830
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1498139828}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1498139831
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1498139828}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1498256026
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1498256027}
  - 212: {fileID: 1498256029}
  - 61: {fileID: 1498256028}
  m_Layer: 0
  m_Name: New Sprite (108)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1498256027
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1498256026}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -12, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 108
--- !u!61 &1498256028
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1498256026}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1498256029
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1498256026}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1518390277
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1518390278}
  - 212: {fileID: 1518390280}
  - 61: {fileID: 1518390279}
  m_Layer: 0
  m_Name: New Sprite (88)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1518390278
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1518390277}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 9, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 88
--- !u!61 &1518390279
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1518390277}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1518390280
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1518390277}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1520920667
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1520920668}
  - 212: {fileID: 1520920670}
  - 61: {fileID: 1520920669}
  m_Layer: 0
  m_Name: New Sprite (47)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1520920668
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1520920667}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 47
--- !u!61 &1520920669
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1520920667}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1520920670
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1520920667}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1531138875
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1531138876}
  - 212: {fileID: 1531138878}
  - 61: {fileID: 1531138877}
  m_Layer: 0
  m_Name: New Sprite (126)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1531138876
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1531138875}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 126
--- !u!61 &1531138877
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1531138875}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1531138878
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1531138875}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1545800333
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1545800334}
  - 212: {fileID: 1545800336}
  - 61: {fileID: 1545800335}
  m_Layer: 0
  m_Name: New Sprite (109)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1545800334
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1545800333}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 109
--- !u!61 &1545800335
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1545800333}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1545800336
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1545800333}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1551943627
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1551943628}
  - 212: {fileID: 1551943630}
  - 61: {fileID: 1551943629}
  m_Layer: 0
  m_Name: New Sprite (170)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1551943628
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551943627}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 170
--- !u!61 &1551943629
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551943627}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1551943630
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551943627}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1567690873
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1567690874}
  - 212: {fileID: 1567690876}
  - 61: {fileID: 1567690875}
  m_Layer: 0
  m_Name: New Sprite (191)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1567690874
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1567690873}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -7, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 191
--- !u!61 &1567690875
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1567690873}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1567690876
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1567690873}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1590906820
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1590906821}
  - 212: {fileID: 1590906823}
  - 61: {fileID: 1590906822}
  m_Layer: 0
  m_Name: New Sprite (125)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1590906821
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1590906820}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 5, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 125
--- !u!61 &1590906822
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1590906820}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1590906823
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1590906820}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1599626005
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1599626006}
  - 212: {fileID: 1599626008}
  - 61: {fileID: 1599626007}
  m_Layer: 0
  m_Name: New Sprite (75)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1599626006
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1599626005}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -4, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 75
--- !u!61 &1599626007
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1599626005}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1599626008
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1599626005}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1610177507
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1610177508}
  - 212: {fileID: 1610177510}
  - 61: {fileID: 1610177509}
  m_Layer: 0
  m_Name: New Sprite (193)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1610177508
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1610177507}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1, y: -7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 193
--- !u!61 &1610177509
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1610177507}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1610177510
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1610177507}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1624163846
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1624163847}
  - 212: {fileID: 1624163849}
  - 61: {fileID: 1624163848}
  m_Layer: 0
  m_Name: New Sprite (199)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1624163847
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1624163846}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 199
--- !u!61 &1624163848
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1624163846}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1624163849
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1624163846}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1639188804
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1639188805}
  - 212: {fileID: 1639188807}
  - 61: {fileID: 1639188806}
  m_Layer: 0
  m_Name: New Sprite (130)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1639188805
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1639188804}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 130
--- !u!61 &1639188806
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1639188804}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1639188807
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1639188804}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1641475970
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1641475971}
  - 212: {fileID: 1641475973}
  - 61: {fileID: 1641475972}
  m_Layer: 0
  m_Name: New Sprite (136)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1641475971
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1641475970}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 4, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 136
--- !u!61 &1641475972
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1641475970}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1641475973
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1641475970}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1650553701
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1650553702}
  - 212: {fileID: 1650553704}
  - 61: {fileID: 1650553703}
  m_Layer: 0
  m_Name: New Sprite (172)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1650553702
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1650553701}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: 2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 172
--- !u!61 &1650553703
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1650553701}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1650553704
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1650553701}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1664697380
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1664697381}
  - 212: {fileID: 1664697383}
  - 61: {fileID: 1664697382}
  m_Layer: 0
  m_Name: New Sprite (198)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1664697381
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1664697380}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5, y: -7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 198
--- !u!61 &1664697382
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1664697380}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1664697383
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1664697380}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1675973997
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1675973998}
  - 212: {fileID: 1675974000}
  - 61: {fileID: 1675973999}
  m_Layer: 0
  m_Name: New Sprite (31)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1675973998
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1675973997}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 31
--- !u!61 &1675973999
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1675973997}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1675974000
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1675973997}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1685307497
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1685307498}
  - 212: {fileID: 1685307499}
  m_Layer: 0
  m_Name: Sprite (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1685307498
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1685307497}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: .130999997, z: 0}
  m_LocalScale: {x: 2.5, y: 2.5, z: 1}
  m_Children: []
  m_Father: {fileID: 878340690}
  m_RootOrder: 1
--- !u!212 &1685307499
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1685307497}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: .318339139, g: .812313437, b: .941176474, a: 1}
--- !u!1 &1706734093
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1706734094}
  - 212: {fileID: 1706734096}
  - 61: {fileID: 1706734095}
  m_Layer: 0
  m_Name: New Sprite (73)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1706734094
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1706734093}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -6, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 73
--- !u!61 &1706734095
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1706734093}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1706734096
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1706734093}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1723306037
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1723306038}
  - 212: {fileID: 1723306040}
  - 61: {fileID: 1723306039}
  m_Layer: 0
  m_Name: New Sprite (167)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1723306038
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1723306037}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 167
--- !u!61 &1723306039
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1723306037}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1723306040
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1723306037}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1754839919
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1754839924}
  - 20: {fileID: 1754839923}
  - 92: {fileID: 1754839922}
  - 124: {fileID: 1754839921}
  - 81: {fileID: 1754839920}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &1754839920
AudioListener:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1754839919}
  m_Enabled: 1
--- !u!124 &1754839921
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1754839919}
  m_Enabled: 1
--- !u!92 &1754839922
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1754839919}
  m_Enabled: 1
--- !u!20 &1754839923
Camera:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1754839919}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: 0, g: 0, b: 0, a: .0196078438}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: .300000012
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 14
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: .0219999999
  m_StereoMirrorMode: 0
--- !u!4 &1754839924
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1754839919}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -4.30000019, y: .949999988, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!1 &1761730386
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1761730387}
  - 212: {fileID: 1761730389}
  - 61: {fileID: 1761730388}
  m_Layer: 0
  m_Name: New Sprite (56)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1761730387
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1761730386}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 56
--- !u!61 &1761730388
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1761730386}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1761730389
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1761730386}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1766483847
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1766483848}
  - 212: {fileID: 1766483850}
  - 61: {fileID: 1766483849}
  m_Layer: 0
  m_Name: New Sprite (156)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1766483848
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1766483847}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 156
--- !u!61 &1766483849
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1766483847}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1766483850
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1766483847}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1772820113
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1772820114}
  - 212: {fileID: 1772820116}
  - 61: {fileID: 1772820115}
  m_Layer: 0
  m_Name: New Sprite (146)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1772820114
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1772820113}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 146
--- !u!61 &1772820115
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1772820113}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1772820116
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1772820113}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1787312429
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1787312430}
  - 212: {fileID: 1787312432}
  - 61: {fileID: 1787312431}
  m_Layer: 0
  m_Name: New Sprite (159)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1787312430
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1787312429}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 159
--- !u!61 &1787312431
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1787312429}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1787312432
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1787312429}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1793248270
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1793248271}
  - 212: {fileID: 1793248273}
  - 61: {fileID: 1793248272}
  m_Layer: 0
  m_Name: New Sprite (142)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1793248271
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1793248270}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 142
--- !u!61 &1793248272
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1793248270}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1793248273
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1793248270}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1797401779
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1797401780}
  - 212: {fileID: 1797401782}
  - 61: {fileID: 1797401781}
  m_Layer: 0
  m_Name: New Sprite (58)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1797401780
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1797401779}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 58
--- !u!61 &1797401781
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1797401779}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1797401782
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1797401779}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1808072046
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1808072047}
  - 212: {fileID: 1808072049}
  - 61: {fileID: 1808072048}
  m_Layer: 0
  m_Name: New Sprite (184)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1808072047
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1808072046}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -11, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 184
--- !u!61 &1808072048
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1808072046}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1808072049
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1808072046}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1820510370
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1820510373}
  - 212: {fileID: 1820510372}
  - 61: {fileID: 1820510371}
  m_Layer: 0
  m_Name: New Sprite (27)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1820510371
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1820510370}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1820510372
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1820510370}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1820510373
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1820510370}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 1
--- !u!1 &1826429064
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1826429065}
  - 212: {fileID: 1826429067}
  - 61: {fileID: 1826429066}
  m_Layer: 0
  m_Name: New Sprite (104)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1826429065
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1826429064}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -9, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 104
--- !u!61 &1826429066
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1826429064}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1826429067
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1826429064}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1826725814
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1826725815}
  - 212: {fileID: 1826725817}
  - 61: {fileID: 1826725816}
  m_Layer: 0
  m_Name: New Sprite (173)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1826725815
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1826725814}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 173
--- !u!61 &1826725816
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1826725814}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1826725817
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1826725814}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1845777688
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1845777689}
  - 212: {fileID: 1845777691}
  - 61: {fileID: 1845777690}
  m_Layer: 0
  m_Name: New Sprite (128)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1845777689
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1845777688}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 128
--- !u!61 &1845777690
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1845777688}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1845777691
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1845777688}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1853158221
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1853158224}
  - 212: {fileID: 1853158223}
  - 61: {fileID: 1853158222}
  m_Layer: 0
  m_Name: New Sprite (3)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &1853158222
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1853158221}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1853158223
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1853158221}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &1853158224
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1853158221}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 25
--- !u!1 &1870038865
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1870038866}
  - 212: {fileID: 1870038868}
  - 61: {fileID: 1870038867}
  m_Layer: 0
  m_Name: New Sprite (196)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1870038866
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1870038865}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -8, y: 4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 196
--- !u!61 &1870038867
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1870038865}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1870038868
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1870038865}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1884183001
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1884183002}
  - 212: {fileID: 1884183004}
  - 61: {fileID: 1884183003}
  m_Layer: 0
  m_Name: New Sprite (96)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1884183002
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1884183001}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -13, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 96
--- !u!61 &1884183003
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1884183001}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1884183004
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1884183001}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1885234661
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1885234662}
  - 212: {fileID: 1885234664}
  - 61: {fileID: 1885234663}
  m_Layer: 0
  m_Name: New Sprite (176)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1885234662
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1885234661}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -10, y: -1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 176
--- !u!61 &1885234663
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1885234661}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1885234664
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1885234661}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1888922120
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1888922121}
  - 212: {fileID: 1888922123}
  - 61: {fileID: 1888922122}
  m_Layer: 0
  m_Name: New Sprite (44)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1888922121
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1888922120}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 44
--- !u!61 &1888922122
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1888922120}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1888922123
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1888922120}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1899504125
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1899504126}
  - 212: {fileID: 1899504128}
  - 61: {fileID: 1899504127}
  m_Layer: 0
  m_Name: New Sprite (53)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1899504126
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1899504125}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 1, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 53
--- !u!61 &1899504127
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1899504125}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1899504128
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1899504125}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1903434414
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1903434415}
  - 212: {fileID: 1903434417}
  - 61: {fileID: 1903434416}
  m_Layer: 0
  m_Name: New Sprite (82)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1903434415
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1903434414}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 3, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 82
--- !u!61 &1903434416
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1903434414}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1903434417
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1903434414}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1969121226
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1969121227}
  - 212: {fileID: 1969121229}
  - 61: {fileID: 1969121228}
  m_Layer: 0
  m_Name: New Sprite (161)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1969121227
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1969121226}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2, y: 8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 161
--- !u!61 &1969121228
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1969121226}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1969121229
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1969121226}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1972520751
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1972520752}
  - 212: {fileID: 1972520754}
  - 61: {fileID: 1972520753}
  m_Layer: 0
  m_Name: New Sprite (85)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1972520752
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1972520751}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 6, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 85
--- !u!61 &1972520753
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1972520751}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1972520754
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1972520751}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1991524124
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1991524125}
  - 212: {fileID: 1991524127}
  - 61: {fileID: 1991524126}
  m_Layer: 0
  m_Name: New Sprite (141)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1991524125
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1991524124}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6, y: 3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 141
--- !u!61 &1991524126
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1991524124}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &1991524127
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1991524124}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2010559972
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2010559973}
  - 212: {fileID: 2010559975}
  - 61: {fileID: 2010559974}
  m_Layer: 0
  m_Name: New Sprite (163)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2010559973
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2010559972}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3, y: 7, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 163
--- !u!61 &2010559974
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2010559972}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2010559975
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2010559972}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2035443078
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2035443079}
  - 212: {fileID: 2035443081}
  - 61: {fileID: 2035443080}
  m_Layer: 0
  m_Name: New Sprite (99)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2035443079
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2035443078}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: -5, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 99
--- !u!61 &2035443080
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2035443078}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2035443081
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2035443078}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2046881186
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2046881187}
  - 212: {fileID: 2046881189}
  - 61: {fileID: 2046881188}
  m_Layer: 0
  m_Name: New Sprite (134)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2046881187
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2046881186}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 134
--- !u!61 &2046881188
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2046881186}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2046881189
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2046881186}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2066884569
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2066884570}
  - 212: {fileID: 2066884572}
  - 61: {fileID: 2066884571}
  m_Layer: 0
  m_Name: New Sprite (186)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2066884570
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2066884569}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -7, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 186
--- !u!61 &2066884571
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2066884569}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2066884572
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2066884569}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2067119079
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2067119080}
  - 212: {fileID: 2067119082}
  - 61: {fileID: 2067119081}
  m_Layer: 0
  m_Name: New Sprite (185)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2067119080
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2067119079}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -8, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 185
--- !u!61 &2067119081
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2067119079}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2067119082
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2067119079}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2090635507
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2090635508}
  - 212: {fileID: 2090635510}
  - 61: {fileID: 2090635509}
  m_Layer: 0
  m_Name: New Sprite (68)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2090635508
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2090635507}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: -1, y: 10, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 68
--- !u!61 &2090635509
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2090635507}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2090635510
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2090635507}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2097767854
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2097767855}
  - 212: {fileID: 2097767857}
  - 61: {fileID: 2097767856}
  m_Layer: 0
  m_Name: New Sprite (187)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2097767855
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2097767854}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 187
--- !u!61 &2097767856
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2097767854}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2097767857
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2097767854}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2110278870
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2110278871}
  - 212: {fileID: 2110278873}
  - 61: {fileID: 2110278872}
  m_Layer: 0
  m_Name: New Sprite (39)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2110278871
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2110278870}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 39
--- !u!61 &2110278872
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2110278870}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2110278873
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2110278870}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2122003831
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2122003832}
  - 212: {fileID: 2122003834}
  - 61: {fileID: 2122003833}
  m_Layer: 0
  m_Name: New Sprite (117)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2122003832
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2122003831}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 3, y: -6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 117
--- !u!61 &2122003833
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2122003831}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2122003834
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2122003831}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2136508624
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2136508625}
  - 212: {fileID: 2136508627}
  - 61: {fileID: 2136508626}
  m_Layer: 0
  m_Name: New Sprite (48)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2136508625
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2136508624}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -13, y: 6, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 48
--- !u!61 &2136508626
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2136508624}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2136508627
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2136508624}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2138261504
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2138261505}
  - 212: {fileID: 2138261507}
  - 61: {fileID: 2138261506}
  m_Layer: 0
  m_Name: New Sprite (113)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2138261505
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2138261504}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: -3, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 113
--- !u!61 &2138261506
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2138261504}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2138261507
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2138261504}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2141037983
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2141037986}
  - 212: {fileID: 2141037985}
  - 61: {fileID: 2141037984}
  m_Layer: 0
  m_Name: New Sprite (20)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!61 &2141037984
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2141037983}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2141037985
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2141037983}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!4 &2141037986
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2141037983}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -4, y: -4, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 8
--- !u!1 &2141534749
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2141534750}
  - 212: {fileID: 2141534752}
  - 61: {fileID: 2141534751}
  m_Layer: 0
  m_Name: New Sprite (112)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2141534750
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2141534749}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1, y: -2, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 112
--- !u!61 &2141534751
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2141534749}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2141534752
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2141534749}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2144690566
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2144690567}
  - 212: {fileID: 2144690569}
  - 61: {fileID: 2144690568}
  m_Layer: 0
  m_Name: New Sprite (84)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2144690567
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2144690566}
  m_LocalRotation: {x: 0, y: 0, z: .707105994, w: .707107604}
  m_LocalPosition: {x: 5, y: -8, z: 0}
  m_LocalScale: {x: 5, y: 5, z: 5}
  m_Children: []
  m_Father: {fileID: 1215890924}
  m_RootOrder: 84
--- !u!61 &2144690568
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2144690566}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: .159999996, y: .159999996}
--- !u!212 &2144690569
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2144690566}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 0
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
