%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: ProCamera2DTransitionsFXMaterial
  m_Shader: {fileID: 4800000, guid: 8792cf492ecb54aa989bb9be033e5c62, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 5
  m_CustomRenderQueue: 2000
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
      data:
        first:
          name: _MainTex
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _BumpMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailNormalMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _ParallaxMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _OcclusionMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _EmissionMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailMask
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailAlbedoMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _MetallicGlossMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _TransitionTex
        second:
          m_Texture: {fileID: 2800000, guid: 52c0eae9fffb947308dc66fa436b1a1a, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
    m_Floats:
      data:
        first:
          name: _value
        second: 0.84
      data:
        first:
          name: _SrcBlend
        second: 1
      data:
        first:
          name: _DstBlend
        second: 0
      data:
        first:
          name: _Cutoff
        second: 0.5
      data:
        first:
          name: _Parallax
        second: 0.02
      data:
        first:
          name: _ZWrite
        second: 1
      data:
        first:
          name: _Glossiness
        second: 0.5
      data:
        first:
          name: _BumpScale
        second: 1
      data:
        first:
          name: _OcclusionStrength
        second: 1
      data:
        first:
          name: _DetailNormalMapScale
        second: 1
      data:
        first:
          name: _UVSec
        second: 0
      data:
        first:
          name: _Mode
        second: 0
      data:
        first:
          name: _Metallic
        second: 0
      data:
        first:
          name: value
        second: 0
      data:
        first:
          name: fadeToBackgroundColour
        second: 1
      data:
        first:
          name: distance
        second: 0.01
      data:
        first:
          name: numberOfBlinds
        second: 20.6
      data:
        first:
          name: dissolveRadius
        second: 0.44
      data:
        first:
          name: amplitude
        second: 0.0625
      data:
        first:
          name: wavelength
        second: 8
      data:
        first:
          name: spread
        second: 0.25
      data:
        first:
          name: horizontalCells
        second: 16
      data:
        first:
          name: verticalCells
        second: 16
      data:
        first:
          name: rectangles
        second: 32
      data:
        first:
          name: squares
        second: 100
      data:
        first:
          name: numberOfStripes
        second: 16
      data:
        first:
          name: numberOfSections
        second: 8
      data:
        first:
          name: amplitude1
        second: 0.025
      data:
        first:
          name: wavelength1
        second: 16
      data:
        first:
          name: amplitude2
        second: 0.05
      data:
        first:
          name: wavelength2
        second: 4
      data:
        first:
          name: _Step
        second: 0
      data:
        first:
          name: _Direction
        second: 3
      data:
        first:
          name: _Smoothing
        second: 0.202
    m_Colors:
      data:
        first:
          name: _EmissionColor
        second: {r: 0, g: 0, b: 0, a: 1}
      data:
        first:
          name: _Color
        second: {r: 1, g: 1, b: 1, a: 1}
      data:
        first:
          name: backgroundColour
        second: {r: 0, g: 0, b: 0, a: 1}
      data:
        first:
          name: _BackgroundColour
        second: {r: 0, g: 0, b: 0, a: 1}
      data:
        first:
          name: _BackgroundColor
        second: {r: 0.43382353, g: 0.05741782, b: 0.05741782, a: 1}
