using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MoveObject : MonoBehaviour {

	private Rigidbody rb;

	void Start () {
		rb = gameObject.GetComponent<Rigidbody>();
		rb.AddForce (new Vector3 (-20f, 0, 0));
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
