#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
//////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014 Audiokinetic Inc. / All Rights Reserved
//
//////////////////////////////////////////////////////////////////////

// *** THIS FILE IS KEPT FOR THE MIGRATION SYSTEM, DO NOT USE THIS CLASS !!! ***

using UnityEngine;

// DEPRECATED
public class AkGameObjPosOffsetData : ScriptableObject
{
	public Vector3 positionOffset;
}

#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.