static void AkBankManager::LoadBankAsync ( string  name,
AkCallbackManager.BankCallback  callback = null 
) [inline, static]

Loads a SoundBank. This version returns right away and loads in background. See AK::SoundEngine::LoadBank for more information.

Wwise Unity Integrationに対してMon Jan 9 13:37:48 2017に生成されました。  doxygen 1.6.3