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Classes
AkTriggerBase
Trigger
triggerDelegate
delegate void AkTriggerBase::Trigger
(
GameObject
in_gameObject
)
Delegate declaration for all Wwise Triggers.
Parameters:
in_gameObject
in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use.
Generated on Mon Jan 9 13:37:47 2017 for Wwise Unity Integration by
1.6.3