Audio Session Interruptions (iOS)

The Unity Integration supports two audio session categories.

Playing user music using the remote-control will trigger an interruption (under the SoloAmbient category) or the BGM event (under the Ambient category), however, stopping user music using the remote-control will trigger a BGM event under all categories. Again, the sound engine takes care of all the audio pipeline tasks regarding such events. The app can register a BGM callback to respond to these events if extra work is needed.

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Note: The background and foreground switching is handled internally on iOS, no need to call Suspend and WakeupFromSuspend manually on this platform.
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