using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
public class rtorestart : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		if (Input.GetKey(KeyCode.R))
			{
				SceneManager.LoadScene(0);
			}
	}
}
