using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class UIManager : MonoBehaviour {

    public Image[] healthIcons;

    // Use this for initialization
    void Start() {
    }
		
    public void DeductLife (int lifeRemaining)
    {
        Destroy(healthIcons[lifeRemaining]);
    }

	// Update is called once per frame
	void Update () {
		
	}
}
