[URL]
GameName=Batterflies

[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Assets/Maps/Main.Main
GameDefaultMap=/Game/Assets/Maps/Main.Main
TransitionMap=
bUseSplitscreen=False
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GlobalDefaultGameMode=/Game/Assets/Blueprints/WavesGameMode.WavesGameMode_C
GlobalDefaultServerGameMode=None
bOffsetPlayerGamepadIds=True

[/Script/Engine.RecastNavMesh]
bDrawPolyEdges=False
bDistinctlyDrawTilesBeingBuilt=True
DrawOffset=10.000000
bFixedTilePoolSize=False
TilePoolSize=1024
TileSizeUU=1000.000000
CellSize=19.000000
CellHeight=10.000000
AgentRadius=34.000000
AgentHeight=144.000000
AgentMaxHeight=160.000000
AgentMaxSlope=44.000000
AgentMaxStepHeight=35.000000
MinRegionArea=0.000000
MergeRegionSize=400.000000
MaxSimplificationError=1.300000
MaxSimultaneousTileGenerationJobsCount=1024
TileNumberHardLimit=1048576
DefaultDrawDistance=5000.000000
DefaultMaxSearchNodes=2048.000000
DefaultMaxHierarchicalSearchNodes=2048.000000
RegionPartitioning=Watershed
LayerPartitioning=Watershed
RegionChunkSplits=2
LayerChunkSplits=2
bSortNavigationAreasByCost=False
bPerformVoxelFiltering=True
bMarkLowHeightAreas=False
bDoFullyAsyncNavDataGathering=False
bUseBetterOffsetsFromCorners=True
bUseVirtualFilters=True
bUseVoxelCache=False
TileSetUpdateInterval=1.000000
HeuristicScale=0.999000
VerticalDeviationFromGroundCompensation=0.000000
bForceRebuildOnLoad=True

[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_8


[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_TopDownBP",NewGameName="/Script/Batterflies")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_TopDownBP",NewGameName="/Script/Batterflies")

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum

[/Script/Engine.PhysicsSettings]
DefaultGravityZ=0.000000
