[/Script/UnrealEd.EditorSettings]
bCopyStarterContentPreference=true

[/Script/NewsFeed.NewsFeedSettings]
CdnSourceUrl="http://cdn.unrealengine.com/newsfeed/[[Culture]]/index.json"
LocalSourcePath=Editor/NewsFeed/[[Culture]]/
Source=NEWSFEED_Cdn
MaxItemsToShow=10
ShowOnlyUnreadItems=True

[/Script/EditorLiveStreaming.EditorLiveStreamingSettings]
FrameRate=30
ScreenScaling=0.75
bPrimaryMonitorOnly=true
bEnableWebCam=true
WebCamResolution=Normal_640x480
bMirrorWebCamImage=false
bCaptureAudioFromComputer=true
bCaptureAudioFromMicrophone=true

[/Script/IntroTutorials.EditorTutorialSettings]
Categories=(Identifier="Basics",Title="Basics",Description="Getting started with Unreal Engine 4.",Icon="PlayWorld.RepeatLastPlay",Texture=None,SortOrder=100)
Categories=(Identifier="Blueprints",Title="Blueprints",Description="Tutorials covering the creation and usage of Blueprints.",Icon="FullBlueprintEditor.EditGlobalOptions",Texture=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.Blueprint_64x,SortOrder=200)
Categories=(Identifier="Editors",Title="Editors",Description="Tutorials covering the various sub editors of Unreal Engine 4.",Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.icon_Editor_Preferences_General_40x,SortOrder=225)
Categories=(Identifier="Code",Title="Code",Description="Write C++ code for use in Unreal Engine 4.",Icon="PlayWorld.RepeatLastPlay",Texture=None,SortOrder=250)
Categories=(Identifier="Paper2D",Title="Paper2D",Description="Tutorials convering the usage of Unreal Engine 4\'s 2D game tools: Paper2D.",Icon="ClassThumbnail.PaperSprite",Texture=/Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.Paper2DSprite_TutorialIcon,SortOrder=500)
Categories=(Identifier="Animation",Title="Animation",Description="Tutorials convering the animation system in Unreal Engine 4.",Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.icon_ShowSkeletalMeshes_40x,SortOrder=600)
Categories=(Identifier="Landscape",Title="Landscape",Description="Tutorials covering the Unreal Editor 4 terrain editor: Landscape.",Icon="LevelEditor.LandscapeMode",Texture=/Engine/Tutorial/Landscape/TutorialAssets/Landscape.Landscape,SortOrder=700)
Categories=(Identifier="Foliage",Title="Foliage",Description="Tutorials covering the Unreal Engine 4 Foliage tool.",Icon="LevelEditor.FoliageMode",Texture=/Engine/Tutorial/Foliage/TutorialAssets/Foliage.Foliage,SortOrder=800)
Categories=(Identifier="Mobile",Title="Mobile",Description="Mobile Tutorials.",Icon="MaterialEditor.ToggleMobileStats",Texture=None,SortOrder=900)
StartupTutorial=/Engine/Tutorial/Basics/LevelEditorAttract.LevelEditorAttract_C
TutorialContexts=(Context="StaticMeshEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/StaticMeshEditorTutorial.StaticMeshEditorTutorial_C)
TutorialContexts=(Context="LevelEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Basics/LevelEditorOverview.LevelEditorOverview_C)
TutorialContexts=(Context="BlueprintEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.BlueprintEditorTutorial_C)
TutorialContexts=(Context="BlueprintEditor.MacroLibrary",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.BlueprintMacroLibrariesEditorOverview_C)
TutorialContexts=(Context="BlueprintEditor.Interface",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.BlueprintInterfacesEditorOverview_C)
TutorialContexts=(Context="BlueprintEditor.LevelScript",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.LevelBlueprintEditorOverview_C)
TutorialContexts=(Context="DestructibleMeshEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial.DestructibleMeshEditorTutorial_C)
TutorialContexts=(Context="MaterialEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/MaterialEditorTutorial.MaterialEditorTutorial_C)
TutorialContexts=(Context="Cascade",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial.ParticleSystemEditorTutorial_C)
TutorialContexts=(Context="Persona",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.PersonaAnimEditorWalkthrough_C)
TutorialContexts=(Context="SpriteEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/SpriteEditorTutorial.SpriteEditorTutorial_C)
TutorialContexts=(Context="FlipbookEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/FlipbookEditorTutorial.FlipbookEditorTutorial_C)
TutorialContexts=(Context="LandscapeMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Landscape/Landscape_Manage_Mode.Landscape_Manage_Mode_C)
TutorialContexts=(Context="FoliageMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Foliage/Foliage_Intro_Tutorial.Foliage_Intro_Tutorial_C)

