%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400000}
  - 114: {fileID: 11400002}
  - 114: {fileID: 11400000}
  m_Layer: 0
  m_Name: HeartBarPrefab
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4000c82361174b547bae4c10ad97e3b7, type: 3}
  m_Name: 
  version: 169
  texturesBackground: []
  texturesForeground: []
  guiDepth: 1
  anchorObject: {fileID: 0}
  anchorCamera: {fileID: 0}
  labelEnabled: 0
  labelSkin: {fileID: 0}
  labelPosition: {x: 0, y: 0}
  labelPositionNormalized: 0
  labelFormat: '{cur}/{max}'
  labelColor: {r: 1, g: 1, b: 1, a: 1}
  effectSmoothChange: 0
  effectSmoothChangeSpeed: .5
  effectBurn: 0
  effectBurnTextureBar: {fileID: 0}
  atlasEffectBurnTextureBarGUID: 
  effectBurnTextureBarColor: {r: 1, g: 0, b: 0, a: 1}
  _tint: {r: 1, g: 1, b: 1, a: 1}
  resizeMode: 0
  pivot: 0
  positionSizeFromTransform: 0
  positionSizeFromTransformNormalized: 0
  premultipliedAlpha: 0
  labelOutlineEnabled: 1
  labelOutlineColor: {r: 0, g: 0, b: 0, a: 1}
  labelPivot: 0
  icon: {fileID: 2800000, guid: acf327304ae372942ab20012d2a0620e, type: 3}
  iconColor: {r: 1, g: 1, b: 1, a: 1}
  iconSlot: {fileID: 0}
  iconSlotColor: {r: 1, g: 1, b: 1, a: 1}
  iconSize: {x: 54, y: 49}
  startPosition: {x: 10, y: 10}
  startPositionNormalized: 0
  repeatCount: 5
  positionDelta: {x: 55, y: 0}
  effect: 1
  cutDirection: 3
  iconSizeNormalized: 0
  positionDeltaNormalized: 0
  iconSizeCalculate: 1
--- !u!114 &11400002
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f2bfc393ba3e9ba4886cecff90d9a611, type: 3}
  m_Name: 
  valueCurrent: 50
  valueMin: 0
  valueMax: 100
  animationEnabled: 0
  animValueF: 0
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 100000}
  m_IsPrefabParent: 1
  m_IsExploded: 1
