Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R7 M265 (ID=0x6900)
    Vendor:   ATI
    VRAM:     2035 MB
    Driver:   10.18.15.4278
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.038 seconds
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\jeanp\Desktop\eecutavel\TiBumBoxV1.0_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.542405 ms
Reseting...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Box (-1.2, 1.8, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Box 2 (-0.1, 1.8, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Box 3 (0.9, 1.8, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Box 4 (-0.6, 2.8, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Box 5 (0.4, 2.8, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Box 6 (-0.1, 3.8, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Reseting...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Reseting...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: ea0 -> priority: 1 
