Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 860M (ID=0x1392)
    Vendor:   NVIDIA
    VRAM:     2018 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.022 seconds
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Andy Thai\Desktop\GGJ2017\FlipRoom_GGJ2017_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.649098 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2498 -> priority: 1 
  Thread -> id: 2328 -> priority: 1 
Start Scene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.425078 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 1060.
Total: 0.387819 ms (FindLiveObjects: 0.067080 ms CreateObjectMapping: 0.025292 ms MarkObjects: 0.201241 ms  DeleteObjects: 0.093839 ms)

