When the game is running Transitions, States and Actions are highlighted as they are activated.
Playmaker goes one step further and lets you send events from the editor to test FSMs:
- Alt-Click on a Transition to send the event that triggers that transition.
- Alt-Click on a State to send an event that would transition the FSM to that state (if possible).
This lets you test FSMs before you even implement the events! Or test FSMs without waiting around for events to occur naturally.
NOTE: You can also expose Events as buttons in the FSM Inspector:
Expose events in the Event Manager using the Inspector check box:
See Also: