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iTween Rotate Update

Similar to RotateTo but incredibly less expensive for usage inside the Update function or similar looping situations involving a 'live' set of changing values. Does not utilize an EaseType.

Game Object
TODO
Transform Rotation
Rotate to a transform rotation.
Vector Rotation
A rotation the GameObject will animate from.
Time
The time in seconds the animation will take to complete. If transformRotation is set, this is used as an offset.
Space
TODO