The Laser sends a closeDoor event to a Door FSM when tripped.
FSM Diagram
States
Events
- tripped - sent when the player collides with the laser.
Variables
- None
Home SamplesNoExitDoor 03 Laser |
Door 03 LaserThe Laser sends a closeDoor event to a Door FSM when tripped. FSM Diagram
StatesEvents
Variables
Actions Used |
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