Base path: C:/Program Files/Unity/Editor/Data
Cmd: getPlatforms
Cmd: preprocess
  insize=2562 outsize=373 ok=1
Cmd: preprocess
  error: 1 plat 19 at (27): Program uses tessellation shaders, automatically setting target to 4.6.
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.
  insize=4456 outsize=948 ok=1
Cmd: compileSnippet
  error: 1 plat 19 at (27): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Vertex program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Vertex program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=0 insize=10907 outsize=550 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 19 at (27): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Fragment program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Fragment program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=1 insize=10907 outsize=2818 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 19 at (27): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Hull program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Hull program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=2 insize=10907 outsize=2330 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 19 at (27): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Domain program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Domain program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=3 insize=10907 outsize=3134 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Vertex program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Vertex program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=0 insize=9222 outsize=550 kw=POINT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Fragment program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Fragment program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=1 insize=9222 outsize=2842 kw=POINT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Hull program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Hull program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=2 insize=9222 outsize=2330 kw=POINT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Domain program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Domain program with POINT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=3 insize=9222 outsize=3314 kw=POINT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Vertex program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Vertex program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=0 insize=9222 outsize=550 kw=SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Fragment program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Fragment program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=1 insize=9222 outsize=2842 kw=SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Hull program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Hull program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=2 insize=9222 outsize=2330 kw=SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Domain program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Domain program with SPOT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=3 insize=9222 outsize=3314 kw=SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Vertex program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Vertex program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=0 insize=9222 outsize=550 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Fragment program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Fragment program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=1 insize=9222 outsize=2842 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Hull program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Hull program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=2 insize=9222 outsize=2330 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  error: 1 plat 4 at (84): 'i': loop control variable conflicts with a previous declaration in the outer scope; most recent declaration will be used\nCompiling Domain program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  error: 1 plat 19 at (339): Program uses tessellation shaders, automatically setting target to 4.6.\nCompiling Domain program with DIRECTIONAL
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA
  api=4 type=3 insize=9222 outsize=3314 kw=DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
