using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class rotasiLangit : MonoBehaviour {

    public float speedROtation = 1f;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        RenderSettings.skybox.SetFloat("_Rotation", Time.time * speedROtation);
    }
}
