using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class LoadingController : MonoBehaviour {

	AsyncOperation asyncOperation;

	// Use this for initialization
	void Start () {
		asyncOperation = SceneManager.LoadSceneAsync (Game.GetNextScene());	
	}
	
	// Update is called once per frame
	void Update () {

	}
}
